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Godot 3.1 is RELEASED!

More than a year of work on new features and a ton of usability improvements, as well as several thousand bugs fixed. Enjoy!

A big Thank You to all contributors for making a project such as possible!

godotengine.org/article/godot-

@craigmaloney -- have you been using this? What are your thoughts on the engine, especially compared to Unity?

@blinks I haven't used Unity so I have no comparison to make. That said I've done development using libraries like Pygame and I'm quite liking its capabilities. It's also has a lot of features and seems pretty easy to get into. GDScript is pretty nice, though I've not stressed it much.

I'm still learning what it can do. I think I'm going to be doing a presentation on this for Penguicon so I'll be learning more in the coming months. 😟 😁

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