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Luis Levy

New Year Resolutions for Devs who Survived 2023

1. Seek nostalgia-worthy IP and make games that cater to that built-in audience -- Previous examples include Friday the 13th and The Texas Chain Saw Massacre, Terminator: Resistance and RoboCop: Rogue City, and even older titles like Rockstar's The Warriors and Ghostbusters: the Video Game. The Running Man, A Nightmare on Elm Street, RoboCop Versus The Terminator, Rambo: First Blood ... Sign me up!

#2024

2. Dig deeper and leave no stone unturned -- Consider more obscure, low-budget IP from the '80s and '90s. Don't get stuck on top-tier IP. Tons of incredible B-movies were made back then, with awesome locations and fun characters. We finally have the tools and technology to make these games at a reasonable cost. John Carpenter alone could be goldmine. We really need a new game based around John Carpenter's The Thing!

3. Think globally and broaden your horizons -- Assemble a team with talent from all over the world. Study other cultures. Read history books. Bring something NEW to games, something truly unexpected. Think in terms of text adventures, just plain adventure games, the perfect 5-hour action RPG with a twist at the end.

4. Take another look at mobile gaming and how to make it fresh once again -- Are there new genres that would work best with mobile? Games where you explore your hometown with an AI companion along for the ride? Photography games that teach you a real life skill? Making friends with AR ghosts? Traveling in time with a phone on your hands? Let's get out of the games-as-a-service and casual traps and offer something NEW to mobile gamers.

5. Listen to Gen Z and learn from them -- Gen Z loves old digicams and Mini DV camcorders. They are taking them everywhere they go and posting on Tik Tok about it. They are honoring the technology we discarded in the early to mid-2000s and bringing it back to life! Games are sometimes stuck in Gen X and Millennial tropes. Listening to Gen Z, understanding where they are coming from will help you make better games.

How about you? What are your gamedev resolutions for 2024?