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David Neto

I'm on the Chrome team at Google, working on shader language standardization, compilers, and related tooling.

Languages: SPIR-V, OpenCL C, and am currently a spec editor for Shading Language ().

Compilers: Shaderc, Clspv, DXC's SPIR-V backend (as mentor), most currently Tint (Google's WGSL compiler stack).

Tooling: SPIRV-Tools, Amber

Previously I worked on OpenCL for FPGAs when at Altera (later bought by Intel), and original SPIR standard.

@dneto Great to hav you here! My whole company is built upon the work you do!