So I enabled Forsaken's Vulkan renderer on the Mac (via MoltenVK) and my god, it's FAST. You can feel whatever you want about Apple abandoning OpenGL (I probably share your feelings) but moving to Metal or Vulkan on that platform is a massive win that's available to you right now. Even if your game _shouldn't_ benefit from Vulkan it might still be a big boost. Wild times, y'all.

I heard that Vulkan will prevent card specific driver bugs. I really don't know much about Vulkan. Do you think free drivers like nouveau will have less bugs with vulkan renderers than with opengl?
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@nee Vulkan is lower-level and it doesn't have all the baggage OpenGL accumulated over 20 years, so in that sense, it could result in _simpler_ drivers with _less bugs_, but I wouldn't count on it eliminating all bugs outright.

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