# orderedItems[].object.content
@makram thank you. I really need to add text rendering support to display values.

# orderedItems[].object.contentMap.en
@makram thank you. I really need to add text rendering support to display values.

# orderedItems[].object.content
Second iteration on the look of the pixel inspector. ...and the weekend is gone...

# orderedItems[].object.contentMap.en
Second iteration on the look of the pixel inspector. ...and the weekend is gone...

# orderedItems[].object.content
Today I wasted too much time to troubleshoot an initial implementation of a microfacet BRDF model.

I'll invest some time implementing debugging tools! I started with a basic pixel inspector to isolate bad samples.

#3d #rendering #cg

# orderedItems[].object.contentMap.en
Today I wasted too much time to troubleshoot an initial implementation of a microfacet BRDF model.

I'll invest some time implementing debugging tools! I started with a basic pixel inspector to isolate bad samples.

#3d #rendering #cg

# orderedItems[].object.content
@Pixprin not even between studios there is agreement of what Technical Director means 😆

# orderedItems[].object.contentMap.en
@Pixprin not even between studios there is agreement of what Technical Director means 😆

# orderedItems[].object.content
@BartWronski @reedbeta it takes some time to get used I think, just like d erything else.
Hang in there it’ll become second nature.

# orderedItems[].object.contentMap.en
@BartWronski @reedbeta it takes some time to get used I think, just like d erything else.
Hang in there it’ll become second nature.

# orderedItems[].object.content
@isadora coffee overflow 🤔

# orderedItems[].object.contentMap.en
@isadora coffee overflow 🤔

# orderedItems[].object.content
@w00tdude @Mythique brute force at the moment. I just started working on the base material model. But it’s nice to see the light transport math seems correct.

# orderedItems[].object.contentMap.en
@w00tdude @Mythique brute force at the moment. I just started working on the base material model. But it’s nice to see the light transport math seems correct.

# orderedItems[].object.content
@Mythique cheers, I’ll keep ‘em coming!
I also noticed the much higher video quality. Hopefully it won’t blow away server storage.

# orderedItems[].object.contentMap.en
@Mythique cheers, I’ll keep ‘em coming!
I also noticed the much higher video quality. Hopefully it won’t blow away server storage.

# orderedItems[].object.content
Hello caustics 😊

# orderedItems[].object.contentMap.en
Hello caustics 😊

# orderedItems[].object.content
After nearly two years, I implemented the sphere in my project! Backward way of working in graphics... Typically, in a raytracer the sphere is the first thing you ever render.

Don't worry about the fireflies: I still need to implemented path regularization.

# orderedItems[].object.contentMap.en
After nearly two years, I implemented the sphere in my project! Backward way of working in graphics... Typically, in a raytracer the sphere is the first thing you ever render.

Don't worry about the fireflies: I still need to implemented path regularization.

# orderedItems[].object.content
@yiningkarlli thank you. Very long list of todo, very little time.
Next up is the base material model. That should be fun.

# orderedItems[].object.contentMap.en
@yiningkarlli thank you. Very long list of todo, very little time.
Next up is the base material model. That should be fun.

# orderedItems[].object.content
Here is a before and after of accumulated small nudges over the past month.

# orderedItems[].object.contentMap.en
Here is a before and after of accumulated small nudges over the past month.

# orderedItems[].object.content
I did a UI cleaned up pass in my project.

# orderedItems[].object.contentMap.en
I did a UI cleaned up pass in my project.

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@yiningkarlli “I try to sit right in the middle of that triangle”
I guess that is normal 😆

# orderedItems[].object.contentMap.en
@yiningkarlli “I try to sit right in the middle of that triangle”
I guess that is normal 😆

# orderedItems[].object.content
A couple of people asked recently about glfw. Here is a previous post about the basics of using GLFW to create a window with a graphic context, plus some abstraction for handling user input: https://maxliani.wordpress.com/2021/06/06/offline-to-realtime-gesture/

# orderedItems[].object.contentMap.en
A couple of people asked recently about glfw. Here is a previous post about the basics of using GLFW to create a window with a graphic context, plus some abstraction for handling user input: https://maxliani.wordpress.com/2021/06/06/offline-to-realtime-gesture/

# orderedItems[].object.content
@Prodigle, staying below 40MB did the trick! Thank you!!

# orderedItems[].object.contentMap.en
@Prodigle, staying below 40MB did the trick! Thank you!!

# orderedItems[].object.content
This is a cutdown version of my latest clip I posted over the "other site" :) Let's see if it comes through this time...

I added image-based importance sampling to the dome lights in my project

# orderedItems[].object.contentMap.en
This is a cutdown version of my latest clip I posted over the "other site" :) Let's see if it comes through this time...

I added image-based importance sampling to the dome lights in my project

# orderedItems[].object.content
Question: how do you post video captures here? I did try a couple of times, it does the upload thing, but then there is no video, as if something failed without telling me it did and why. I imagine there is a size limit to the upload.

# orderedItems[].object.contentMap.en
Question: how do you post video captures here? I did try a couple of times, it does the upload thing, but then there is no video, as if something failed without telling me it did and why. I imagine there is a size limit to the upload.

# orderedItems[].object.content
@Hi_Names_Nat cool to be here. I'll start dual-posting between here and twitter and see how that goes :)

# orderedItems[].object.contentMap.en
@Hi_Names_Nat cool to be here. I'll start dual-posting between here and twitter and see how that goes :)

# orderedItems[].object.content
Hello everyone!

# orderedItems[].object.contentMap.en
Hello everyone!