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Victor Gijsbers

First session of today. I think we got into it pretty well, although I need to work on my 'barf forth apocalyptica' skill. The players rolled so atrociously (all 2s and 3s) that I almost felt bad about all the hard moves I had to make. The Maestro d' lost their bodyguard in the first session (to a giant fish), the hocus was forced to flee by a rival cult, and the savvyhead is wounded and has lost most of his personal gear. Ah well. That means things can only get better. Right?

It's a little hard to make those hard moves, because we're just getting to know the characters. I can't really threaten what they care about when there's not much they care about yet. Well. I did spend a fair amount at the beginning just asking questions, so there was some stuff to work with -- a named follower who has joined the rival cult, that kind of thing. But a lot of the action was just action, not (yet) super meaningful. I think that'll grow.