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Emil "AngryAnt" Johansen @AngryAnt@mastodon.gamedev.place

Did you notice? We recently updated our website with some of the content from

While a bunch of content is still pending approval by the various studios, a good chunk of slide decks and presenter notes are available for download right now:

GameAINorth.com

Civilization on iPad, eh? The future is not looking particularly productive.

This autumn, we hosted a game AI conference in Copenhagen (Game AI North). You should check out the slides from our amazing speakers: gameainorth.com/2017/

For the macOS-able people suffering under the unfortunate SourceTree “upgrade” history: Fork!

git-fork.com

Free in beta - assuming evil monetisation once it has ensnared enough of us.

Not fully featured yet, certain teething annoyances - like no option to show text output of commands (so progress of un-integrated features like LFS is pure guesswork).

No windows build out, but one is planned (supposedly, possibly, maybe - here why don’t you let us spam your email?).

Oh, Disqus got acquired by a “create, maintain and monetize customers, using people-based, precision marketing to provide customers with enhanced multi-channel marketing solutions to help them manage the full customer life-cycle” company. Brilliant! /me goes and removes Disqus integration from the blog ;)

There is a special place in hell for those who define default generic build settings different between debug and release.

For when you find yourself building a Cocoa Touch Framework:

Regardless of your build target, by default you’ll always get x86_64 output on Debug and the expected ARM output on Release.

!

So, uh, we're now at two hard dependencies on patches for the UnityEditor assembly.

Can we ship tomorrow, please? :P

: Git LFS really doesn't like it when your remote is not named "origin".

Because reasons.

Thanks @sinbad for the debug assist! :)

: Ah and since 08 I’ve built and maintained Behave: Visual AI designer (BT, Utility, Blackboard), compiler, and runtime remote debugger.

Initially specific - later engine agnostic with multiple compilers and standalone IDE.

Lots of discussion topics in there like:
- Architecture
- UI
- Codegen
- Serialisation
- Debugging
- Lockless high-throughout multithreading because OMG user code interface + network streaming of state & events

: Latest (maddest?) tooling I did was post-processing our .net assemblies, rewriting stuff. Because fuck convention - this is OUR code, right? ;)

? I’m terrible at opening analogue books, but when I do it is usually Essential Mathematics For Games & Interactive Applications (Van Verth).

I also really enjoyed The Writers Journey (Vogler).

By far my greatest source of nonfiction reading is a ton of articles and whitepapers on my Instapaper account.

Highest traffic reading is sci-fi from iBooks and stuff from ComiXology.

What is the deal with old toots disappearing from the Home timeline?

Data loss tics kicking in...

I just missed a setting somewhere, right?

Pretending that *this* is my final Mastodon account.