Pinned toot

Back from vacation!
During that time, The @orx 2D Game Engine team have released their next demonstration / tutorial video.
youtube.com/watch?v=o_Tf4aDwXK
This episode shows how to synchronize animations on a hierarchy of objects (parent/children) using .

Last before our August break. We added shadows and lots of few little things already for next September build.

Play actual build here: t.co/5gYwwS20Ff

We tried and play Dstroy2's local multiplayer modes thx to
while being in Montreal (Canada) & Poland, it worked like a breeze, pretty impressive <3
It will help us to playtest together our next builds. We really recommend to check it out!

We now have working Teleporters for our biggest levels. We will put them in our Next build.

Get the 1st playable public build of Dstroy 2 here: fully-bugged.itch.io/dstroy2

1st test of "Volcano" mood for the PaintBomb battle mode for our next build to share in few weeks.

Get the 1st playable public build of Dstroy 2 here: fully-bugged.itch.io/dstroy2

The first sample video (+sources) for is now live at: youtu.be/wo6o8BAMnM0

With @orx ,learn how to achieve seamless edge screen teleportation by modifying orx's render pipeline, all in data.

This week-end, we participated to the Ludum Dare 44th Gamjam! The subject was "Your life is currency" and here is the results of our work on Win, Mac or Linux!
Enjoy <3 fully-bugged.itch.io/lifetris


Our game is done... 1 or 2 players, It's actually pretty fun to play!
Time to sleep and eventually add few minor tweaks later before the end of the deadline.

Btw, two of us will make a little something for the this week-end. Simple and small 2d idea on , around 8h overall for each during the week-end probably, just for fun.

Still a prototype, already multiple ways to play! Get the 1st playable public build of Dstroy 2 here: fully-bugged.itch.io/dstroy2

Almost won!
Meanwhile, we're trying to prepare a 1st playable public release of this prototype for next week.
youtu.be/FPMj0vuEam4

Show more
Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.