♪♫♬ Fly me to the Moon with a -75% on Steam ♪♫♬
#indiegame #SteamSale #LunarNewYear2019
We are moving slowly, but we are moving forward!
Dstroy 2 game prototype is in a “broken to make better” state right now, so it’s kinda difficult to show something, but we should have a build, or at least, a new video soon to share.
Until then, here's what we had mid-November, before our winter vacation and other different “invisible” improvements we did since then. (like improving our level editor for instance).
#indiedev #gamedev #indiegame
Following the twitch demo from last week, a tutorial has been created to help users get familiar with the Orx Profiler tool that compiles directly into all Orx applications. The #tutorial is available at http://orx-project.org/wiki/en/tutorials/tools/profiler
All games written with #OrxEngine have a profile screen that can be called up to monitor for any inefficiencies or bottlenecks. @iarwain will be demonstrating the Profile Mode for @orx over #twitch tomorrow night at:
Come along if you're interested to learn about it.
San Francisco - Mon, 10 Dec 2018 at 10:00 pm PST
Montréal - Tue, 11 Dec 2018 at 1:00 am EST
Rome - Tue, 11 Dec 2018 at 7:00 am CET
Sydney - Tue, 11 Dec 2018 at 5:00 pm AEDT
#gamedev #indiedev #gameengine
Boys and girls of every age
Wouldn't you like to see something strange?
Come with us and you will see
This is our sales of Halloween:
-75% for few hours <3
You'll find all informations & links available here:
Orx #gameengine is now using the SDL Game Controller Database in order to standardize controller sticks and buttons. This should greatly reduce the need to create mandatory mapping screens for joystick input in your games.
We're a small team, composed of industry pros, slowly creating Indie games during our spare-time.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.