Pinned post

new sample video showcasing the "Age" object property, that can be used to desynchronize animations between objects, among other things:
youtu.be/ZhfN41LL6R8

Survival mode player selection 1st implementation!
(Still completely inspired by 1988 π•­π–†π–—π–‡π–†π–—π–Žπ–†π–“ 𝕀𝕀 from Palace Software.) <3

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Survival mode player selection 1st implementation!
(Still completely inspired by 1988 π•­π–†π–—π–‡π–†π–—π–Žπ–†π–“ 𝕀𝕀 from Palace Software.) <3

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Survival mode player selection mockup, completely inspired by 1988 π•­π–†π–—π–‡π–†π–—π–Žπ–†π–“ 𝕀𝕀 from Palace Software, with its striking intro, still vividly stuck in our head today! <3

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Always cool to find some new talks about any game you've done somewhere in the world. This week-end, it was about Dstroy, our 1995 bomberman-like game, on a Korean MSDos forum from cafe.naver.com. :)
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Dstroy version 1.2 from 1997 is now available on dos games archive to download, or ready to play on your internet browser (with Gravis Ultrasound set up from scratch to enjoy it, the way it was meant to be played Heart suit).
Check it out here: dosgamesarchive.com/download/d

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We released a minor update (0.6.0.4) on the same link, with few bugs removed... Check it out and tell us what you think!

fully-bugged.itch.io/dstroy2/d

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Show thread

A new year, a new let's play - this time from
the Grand Poofarian, trying to unlock more bonuses than previous "Nap Time"'s friends.
youtu.be/ho3Mrv_PxLI

Little Cells is available on from your , and on or devices too.

First Poland to France ingame test, running on @orx open source 2d game engine, combined with @valvesoftware GameNetworkingSockets library.

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