Are you a US-based developer with a complete or near complete PC title? Submit your game to Intel for testing and get in he running for amazing prizes:
Is OOP making your programs less performant and harder to reason about and maintain?
How to implement custom UI meshes in #Unity:
Are you a US-based #gamedev with a complete or nearly complete PC game?
We're excited to have partnered with Intel to bring you a contest with awesome prizes including marketing, a distribution and publishing meeting, hardware, and more!
Check out the full details:
Audio professional and GameDev.net moderator Nathan Madsen shares 5 things he wished he had in his contracts sooner. Mainly aimed at audio professionals, but largely relevant to any freelancer:
From the archives - an introduction to octrees:
Flexible room layout algorithm:
Looking for a job as an engine programmer?
A different approach to difficulty in #game design:
Want to make games, but don't know how to program? There are still options:
Frictional Games are looking for a tools programmer:
#gamedev Tutorial: Reverse-Normal 3d Outlines:
Using code from the recently popular presentation by @aras as a base for his example, GDNet moderator and industry pro Brooke Hodgman opines on the differences between the unfortunately popular "bad" OOP, and properly structured OOP design:
Looking for a great project to push yourself and develop your skills? Try the latest Gamedev Challenge - create a "frogger" game.
In our latest featured (video!) article, audio professional and our very own Music & Sound forum moderator Nathan Madsen talks about being "hypercritical" of your work. It's aimed at audio professionals, but the concept applies to everyone!
Check out our latest feature: 7 UX Lessons From The Trenches!
We'd love to feature YOUR #gamedev articles too - get in touch if you're interested in publishing with us! :)
A look at fixing time step in Godot:
In our latest featured article, we take a look at efficient instancing when streaming assets for a large (or infinite) level:
We're always looking for more authors, if you're interested in publishing with us please reach out! :)
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