Not done one of these before so let's try a AMA.
If you have a question about our games (#Mythwrecked/#Röki), game development in general, art, animation or something else then drop them in the replies.
@PolygonAlex How do you approach prototyping / pre-prod? What are some of the main questions you work towards answering during this phase?
@JasonLavoie3D Our focus is to distill the identity of the game and make sure everything is driving towards that (that's prototyping and themes). We also looks at 'Creative Restrictions' a lot and how we can play to our strengths and make a game that suits our team.