Introducing the #PinePhonePro - $399
#PineNote and PinePhone Pro pre-orders are now open to developers & shipping this year!
@aday blogged about some of the platform work we've been doing lately.
tl;dr: GNOME apps are going to look so dope in a few months, it's kind of ridiculous :P
Latest weekly-ish recap is up: multi-layer cloning in GIMP, Krita v5 is now in beta, more multi-page support cpmimg to Inkscape , BlenderBIM and Topologic updates, Kdenlive getting new cutting tools, OpenShot 2.6.0 released
Featured artwork by illarstration
An outline of what Intel have announced so far with XeSS and why it's an exciting time for everyone. https://blog.shivoa.net/2021/08/intel-xess-joining-nvidia-in-tensor.html
I'm sharing my recent Krita brushes, I hope you'll like them!
Blog-post to download: https://www.davidrevoy.com/article854/krita-brushes-2021-bundle
Libadwaita 1.0.0-alpha.2 is out!
It comes with a brand new flat and stylesheet whose accent color is settable by the app devs! 🌈
See our alpha.1→alpha.2 guide: https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/migrating-between-development-versions.html
Or start porting from GTK 3 and libhandy: https://gnome.pages.gitlab.gnome.org/libadwaita/doc/main/migrating-libhandy-1-4-to-libadwaita.html
My dynamic render time MR has finally been merged to Mutter! https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762
It should give a slight decrease in input latency, especially on lower refresh-rate displays such as 60 Hz. In rare cases it can also give a slight boost to the FPS in GNOME Shell.
The new gtk-rs release is out! New bindings for GTK4 and a lot of other great improvements. More information here: https://gtk-rs.org/blog/2021/06/22/new-release.html
Massive leap forward for Panfrost!
When making social media preview images for websites I'm always annoyed by how hard it is to test them with various online debuggers.
Now there's a very cool native app by @rafaelmardojai to do it locally!
Our program for 2021 is here: https://libregraphicsmeeting.org/2021/en/program.html
🎐🎐 Geary 40 has been released! 🎐🎐
This new feature release features substantial interfaces updates to support half-screen and phone displays, search engine updates, and many interface, performance, translation and server compatibility updates and fixes.
Available to download from Flathub right now, and your favourite distribution as it gets packaged.
Here comes #GodotEngine 3.3, paving the way for many exciting 3.x updates while we wait for Godot 4!
This release has countless bugfixes and new features to make Godot 3 a stable, reliable and high-performance #opensource game engine.
Gfx dev @ mozilla / opensource geek / a little too obsessed about vector graphics on the GPU.
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