QbieShay boosted

Still working on Godot's GLES2 PBR implementation, getting closer... :)

QbieShay boosted
QbieShay boosted
QbieShay boosted
QbieShay boosted

Skybox is now rendering, here with a ProceduralSky. This is the first step towards the PBR implementation with GLES2! 🎉

QbieShay boosted

update!

@QbieShay added keyboard controls to our penguin snowball fight game: Poongoons. 🐧

Now two players can play on a keyboard!

There's still no sound or "gamemodes" (timer runs out, reach a certain score, etc), so it's just brawling around for now :D

Read about it (and download and test it 😈 ) here:

thola.itch.io/poongoons/devlog

QbieShay boosted
QbieShay boosted

Here another #animation for a character named "Fisty". He has big, stiff fists, but boiii - can he hit with those!

#b3d #gamedev

QbieShay boosted

Over the last two days I worked on a few single-header, cache-friendly and dependency-less data structures in C++.

So far this repository contains
- hashmap
- hashset
- memorypool

Each of those types doesn't do any dynamic memory management. All the memory that they operate on is user supplied.

The hashmap and hashset also don't perform any hashing, the caller has to provide the hashes instead.

It's decently documented 😋

Maybe this can be of use to someone :)

github.com/karroffel/cfstructs

QbieShay boosted

Finished! A small silly game about drifting, made in ~5 hours for a contest among friends.
Engine:
Art:

QbieShay boosted

Happy !

@QbieShay and I made a small party game featuring penguins and snowball fights!

The game is still in development, this is a pre-alpha release, but we wanted to share!

thola.itch.io/poongoons/devlog

QbieShay boosted

A set of 4 jogging animations and a very subtle Idle animation.

The side-way ones look a bit strange and don't blend too well all the time, but the game itself will be a bit more top down anyway.

(test unity implementation by @QbieShay )

#animation #gamedev #b3d

QbieShay boosted

Check the Art Spotlight with details and more renders, Free Files, Realtime videos and source files on patreon.com/posts/18225312 🚀📮😋

QbieShay boosted

Ludum Dare coming up again, very likely going to live stream it this go around. Will be my first gamedev live stream (really live stream in general) so it will hopefully be a fun time!

QbieShay boosted
QbieShay boosted

A new progress report. Now with some actual 3D screenshots! Most of the work was refactoring, but I hope it's an informative read about the journey anyway. Also it's never a bad time to learn about Godot internals and graphics :)

godotengine.org/article/gles2-

QbieShay boosted
QbieShay boosted
QbieShay boosted
QbieShay boosted
Show more
Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.