This is something I have been working toward, alongside many others, during my entire career at Unity.
It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.
It's great to finally see our work having a public impact.
holy crap brendon chung just release the source for Flotilla under zlib license!
looking for work, please boost
Hi fediverse I am once again asking for you help in getting me a job, or job leads,
where: in the Seattle area.
what im looking for: programming or general tech jobs.
can provide github and pass most code tests. - have a very unconventional background
🦦 SHIELD CAT 🛡️
A game being made by @roxy in Gamemaker Studio 2. It is about an otter named Lance who loves to spin!
Check out the video and Patreon for more info, thanks💙
If you're a developer, and you're excited for the opportunity to help us improve accessibility in Unity, this job may be for you.
ScourgeBringer is a fast-paced free-moving roguelite platformer new to Steam. 💙
"Graphics Debugging using RenderDoc" (from my programming blog):
@Dayglochainsaw Sweet good idea, hey everyone play my game it's at improbableisland.com and it's a text adventure about probability as the fifth fundamental interaction, there's a lion who keeps popping up in increasingly elaborate and unlikely disguises, it's screen-reader friendly and you can run it no problem on a single-core laptop from 2005 (heck that's my dev machine), please boost because I'm crap at marketing
The irony of Aspyr Media publishing a windows-only game: https://store.steampowered.com/app/994140/Lightmatter
To celebrate the 10th birthday of #VVVVVV, Terry Cavanagh has published the source code on GitHub http://distractionware.com/blog/2020/01/vvvvvv-is-now-open-source/
Steam are finally sorting out game soundtracks so that they aren't sold and treated as DLC https://steamcommunity.com/groups/steamworks/announcements/detail/1691596648440131992
Looks like I've been 14 years at Unity by now. So instead of doing something useful, I wrote one of them "here's a look at the past" blog posts :) https://aras-p.info/blog/2020/01/04/Fourteen-years-at-Unity-o_O/
Woohoo! AI Dungeon is now available as an iOS or Android app. Now you can explore AI weirdness on your phone. 🙂
For more on AI Dungeon, see this article by @janellecshane