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blogs.unity3d.com/2019/04/16/i

This is something I have been working toward, alongside many others, during my entire career at Unity.

It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.

It's great to finally see our work having a public impact.

Levi Bard boosted
Levi Bard boosted

I've just released an alpha demo version of my new puzzle game "The king is gone". It is a game about running away, and going through doors to escape.

Check it out on Itch.io: darkdimension.itch.io/the-king

#gamedev #indiedev #itchio

Implementing stars in my game by carefully placing point lights at astronomically accurate distances

Implementing moonlight in my game by using global illumination to reflect sunlight from beyond the horizon

Levi Bard boosted

linking my game's trailer here cause my partner and I put tonnsss of work into the game. the game's got weird surreal shit and furries and puzzles

boosts super appreciated :3

youtu.be/2LZkcFzB3HM

Levi Bard boosted

:doge: Job offer (remote)

remotive.io/remote-jobs/all-ot

If you like critical thinking and are a curious person, this might be for you!

The ad runs for 2 more weeks (I think), so no time like the present! My sources tell me the team is queer-friendly as well :)
The same sources think that if you're hesitating because you think you might not be "enough" on one of the dotpoints, but like the site, you should still apply! 💪

Feel free to share! <3

#job #joboffer #remote #hiring #writing #thinking

Levi Bard boosted
Levi Bard boosted

Did you know in 2014 I made a tiny game? It was on GitHub but wasn't hosted anywhere accessible until now

zeonfederated.com/cat-petting-

Levi Bard boosted
Levi Bard boosted
Levi Bard boosted

In conclusion, anyone know of any Helsinki or Copenhagen based creative or digital agencies looking for a cutie pie interactive producer?

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Levi Bard boosted

I just released a new F/OSS game, made in collaboration with systemchalk and @KestrelPi : Supply Chain, an exploration of the dynamics of just-in-time supply chains
cheeseness.itch.io/supply-chai #screenshotsaturday #indiegame #indiedev

Levi Bard boosted

My little bee-themed PICO-8 game, Beebold!, is available here if you'd like to spend a few minutes being a kobold and chasing down lost bees to return them to their hives: lexaloffle.com/bbs/?tid=31013 :beeatrice:

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Levi Bard boosted
Levi Bard boosted

#HiveTime's composer @KestrelPi is looking for work in the wake of being furloughed. Peter's been a pleasure to collaborate with. If you're hunting for a composer, do take a look at his work!

#gamedev #indiedev #music

twitter.com/KestrelPi/status/1

Levi Bard boosted

Hey, the game I've been working on for my game design capstone since September has a trailer and demo out today! It's a weird and slow detective game about slowly losing your memories in an unsettling town after crashing on an alien planet:

youtu.be/BC8OgA0AlzE

spacegirlstudios.itch.io/nowhe

Levi Bard boosted

Amidst everything else, I've been having a fucking blast working with @toffee these last two weeks on our entry for Magical Girl Jam 2020. Check out Sylvie: toffee.itch.io/sylvie

Lay waste to masquerading fascists in our twitch platformer loosely inspired by the music video for Band-Maid's Don't You Tell ME

Levi Bard boosted

I keep having to re-learn this: queue your yaks, don't stack them.

If you find a new bug while debugging something, file an issue, and continue with your debugging, Don't complicate things by trying to do many things at a time.

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