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blogs.unity3d.com/2019/04/16/i

This is something I have been working toward, alongside many others, during my entire career at Unity.

It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.

It's great to finally see our work having a public impact.

My unstable test, when it's blocking something else I need to do: fails 50% of the time

My unstable test, when I'm trying to debug it: passes thousands of times without failing

Levi Bard boosted

When you learn Riot's new trademark is the same name as what you were going to call your game's Toad.

Love to switch back and forth between:
- our internal github instance, where all usernames are corporate-workplace-appropriate FirstnameLastname
- our repos on github.com, where all the account handles are like Tak, CoderGurl512, 13370n3, ...

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Do you like indie games? Do you like horror? Do you like Fran bow? 🎃 Then you should totally support my lil' brother @Anton_Bergman and get Little Misfortune on Steam: store.steampowered.com/app/714

#indiegame #gamedev #indiegames

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In related news, `git lfs checkout` when nothing has changed apparently still updates the last-modified time on all 1165/19GB of your largefiles

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Been play(test)ing Cecconoid from @korruptor on #linux. It's a brutally hard 8-bit inspired, flick-screen, twin-stick-shooter 🎮 I *love* it. You might too. It'll be out soon I'm told on Itch and Steam.

triple-eh.itch.io/cecconoid

Due to bitbucket.org/blog/sunsetting- , I've moved my remaining bitbucket repos to github, although I doubt that anyone will care, for the same reason that Atlassian has stopped caring:
github.com/Tak/hglib-cli
github.com/Tak/monodevelop-hg

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My advice to gamedevs right now: Loudly, proudly, and visibly come out in undeniable support of trans and non-binary identities, recognition and condemnation of all forms of racism, and show an understanding of ableism, because we're all getting pretty sick of risking support.

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long, biking 

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Jupiter Hell, an action shooter #roguelike #game, was just released on early access on Steam. I had the pleasure of playing it since a while and seeing how it is being developed, and it has now reached a stage in which it is really addictive and fun. But more development is coming, so it doesn't end there.

store.steampowered.com/app/811

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The Steam demo version of RPG in a Box is now available for Linux! 🐧
Many thanks to @akien for his help in working through some compile issues. 😊 store.steampowered.com/app/498 #gamedev #indiedev #voxel #godotengine

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Hi hi hi! I uploaded a proof of concept puzzle game to Itch in an attempt to raise $400 to finish up the much-improved follow-up.

screwylightbulb.itch.io/shfl

Boosting would be much appreciated.

#games #gaming

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Heard of this game? It's rare and imported
From the 90's, I think, polygons all distorted
In English it's called 'Garden Variety Body Horror'
The cover's scratched up, but I know a restorer...

More sparkle ♥
indiegamelover.com/2019/07/ind

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Très joli !!

RT @BEBADBOI@twitter.com

🌿🍃MIMO is out NOW for PC, Mac, and Linux, for free on @itchio@twitter.com !🍃🌿
bebadboi.itch.io/mimo

🐦🔗: twitter.com/BEBADBOI/status/11

The display driver on my development machine just crashed hard.
When this happened, it emitted 512 bytes of ^@ (NUL) into the syslog.

This is how the system screams when it dies.

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Defiant Development announced earlier today that it's ceasing development.

Sad to be losing another game dev family this year. Super happy and thankful for the opportunities and friendships I found there. There hasn't been another studio that I've been happier to support/work with <3

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