Pinned toot

blogs.unity3d.com/2019/04/16/i

This is something I have been working toward, alongside many others, during my entire career at Unity.

It took a lot of "hack weeks," 20% time, and other donated time to get off the ground; it came within a hair's breadth of being terminated multiple times.
We fought to keep it alive, to get it onto the release track, to keep it from being shipped with special license restrictions.

It's great to finally see our work having a public impact.

Levi Bard boosted

holy crap brendon chung just release the source for Flotilla under zlib license!

github.com/blendogames/flotill

Levi Bard boosted

looking for work, please boost 

Levi Bard boosted

🦦 SHIELD CAT 🛡️
A game being made by @roxy in Gamemaker Studio 2. It is about an otter named Lance who loves to spin!

Check out the video and Patreon for more info, thanks💙

patreon.com/lumi

#indiedev #gamemaker

youtube.com/watch?v=Ut2YlkIy6l

Levi Bard boosted

I released a new trailer for Hive Time today (I think it's the best trailer I've made so far for any game?). Boosts very welcome <3 youtube.com/watch?v=w4M6-zkLN6 #indiegame #gamedev #indiedev

If you're a developer, and you're excited for the opportunity to help us improve accessibility in Unity, this job may be for you.

Please share!

careers.unity.com/position/acc

Levi Bard boosted
Levi Bard boosted

developed on , and available for Linux and Windows. My first game released back in 2017. Defend Earth against an Alien Invasion by destroying incoming missiles

Levi Bard boosted

Oy! The demo team has shipped final 𝐓𝐡𝐞 𝐇𝐞𝐫𝐞𝐭𝐢𝐜 demo version. See it here: youtube.com/watch?v=iQZobAhgay and more details at unity3d.com/the-heretic

Levi Bard boosted
Levi Bard boosted

@Dayglochainsaw Sweet good idea, hey everyone play my game it's at improbableisland.com and it's a text adventure about probability as the fifth fundamental interaction, there's a lion who keeps popping up in increasingly elaborate and unlikely disguises, it's screen-reader friendly and you can run it no problem on a single-core laptop from 2005 (heck that's my dev machine), please boost because I'm crap at marketing

Why is it that, when I `git rebase`, I end up remerging the same changes over and over, but the same is not true when I `hg rebase`?

Another day, another update to Rainbow Brackets

Levi Bard boosted

To celebrate the 10th birthday of #VVVVVV, Terry Cavanagh has published the source code on GitHub distractionware.com/blog/2020/

Levi Bard boosted
Levi Bard boosted

Looks like I've been 14 years at Unity by now. So instead of doing something useful, I wrote one of them "here's a look at the past" blog posts :) aras-p.info/blog/2020/01/04/Fo

Levi Bard boosted
Levi Bard boosted

I learned last night that not everybody knows that @itchio doesn't require an account to buy/download/play games.

When I distribute my games (play Hive Time!) there, I'm not telling people to commit to the platform. I'm inviting them to play my game with fewer strings attached.

#gamedev #indiedev

> Aborting
> could not detach HEAD

Oh git, don't ever change

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