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Okay game devs, let's do it!

I'm Manu, lead narrative designer at Ludogram. We are making Les Mondes d'Aria, a collaborative light-RPG with an innovative choice system 🤫 Check our Steam page: store.steampowered.com/app/186

I'm into the technical aspects of narrative design: procedural, emergent, branching-tree patterns... Feel free to poke me with this kind of topics, I'd love to exchange with you! ❤

Here's a few screenshots from games I have worked on, do you know them?

CW : dérèglement climatique 

3ème Colloque Jeu vidéo et Environnement organisé par la Chaire ScienceXGames (Polytechnique) et l'ENJMIN

📍 Paris
📅 27 juin, de 9h à 19h
🎫 Gratuit
🔗 eventbrite.fr/e/billets-colloq

Sujet très intéressant pour ses aspects GD (les écosystèmes sont une plaie à concevoir dans un jeu car beaucoup d'effets de bord difficiles à feedbacker). J'aimerais tout de même un jour qu'on aborde l'éléphant dans la pièce : les jeux vidéo sont-ils compatibles avec un monde sous 2°C ?

Manu boosted

The lesbian road trip RPG GET IN THE CAR, LOSER! is available for $10! Help Sam fight evil with strategic momentum-driven combat, and strategic blushing-over-girls dialogue! 20% off the DLC to celebrate the relaunch!

Steam: store.steampowered.com/bundle/
Itch: itch.io/s/70817/gitcl-relaunch

Meet & Build, the Belgian game dev event, is back in an extended version. Who has ever been there? Will you be part of it this year?

climate crisis 

Following a suggestion by @nartagnan: what hashtag would you use to gather all the games revolving around the environment and climate?

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Manu boosted

(feel free to send me your recommendations, I’ll add them to this thread! ✌️ )

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CW: climate crisis 

4th (and last for today) recommendation: Half Earth Socialism, by… a bunch of people 😀

This is it. The environmentalist game designer’s fantasy. The massive Excel sheet turned into a world simulation. It’s rough and harsh. Sometimes, you won’t even know if you’re facing a bug or a feature. But I’m completely obsessed with this game despite its ability to trigger my ecoanxiety. Will you save the world?

Web browser, free: play.half.earth/

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CW: climate crisis 

3rd recommendation: Terra Nil, by Free Lives.

Terra Nil isn’t out, and yet has already released a prototype (which I played), and a commercial demo (which I haven’t tried yet). The game defines itself as a reverse city builder, and I’ll add that it has strong solar punk vibes, for better or for worse. Not really scientific, but definitely fun.

Recommended by @marty_TrollPurse.

Prototype: vfqd.itch.io/terra-nil
Demo: store.steampowered.com/app/159

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CW: climate crisis 

2nd recommendation: The Climat Game, by Financial Times.

What is it, an interactive fiction? A quizz? A disguised paper arguing for green capitalism and technocentrism? I don’t know, but it’s beautiful, well made, and probably the most accessible game of my thread.

Web browser and free: ig.ft.com/climate-game/

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CW: climate crisis 

1st recommendation: Democratic Socialism Simulator by Paolo Perdicini.

A naive way to talk about ecology would be to code an engine simulating every parameter. But DSS does the opposite, adopting the Reigns formula (with a few extra subsystems). Because it’s a narrative game, feedbacks are gauges and storylets that tell you what’s going on, which makes the game very accessible. It’s fun and optimistic (maybe too much, especially with climate warming).

molleindustria.itch.io/democra

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CW: climate crisis 

Many game designers (myself included) have fallen down the rabbit hole of ecology then dreamed of huge tycoon games addressing these themes, not only for educational purposes, but also to create positive imaginaries. The problem is, these games are very hard to make: ecosystem data are massive, and we are more used to designing "expand and exploit" mechanics than "limit yourself".

All day, I’ll answer this toot with recommendations of games that achieved to do it despite that.

Manu boosted

I have a big announcement to make: on May 24, GITCL will be going from free to $10. Thank you to everyone who’s played so far—and if you haven’t gotten it yet, now’s a great time to add it to your library! 💖

Steam: store.steampowered.com/app/938
Itch: loveconquersallgames.itch.io/g

Manu boosted

Entre Quantic Dream et l’un de ses ex-cadres, l’interminable conflit

Une audience en appel oppose ce mardi le célèbre studio français de #JeuVidéo et l’ancien chef de son service de support informatique. Au cœur du dossier: des #photomontages scabreux dont Mediapart a révélé l’existence en 2018. L’ex-salarié a obtenu le soutien de la Défenseure des droits.

mediapart.fr/journal/economie/

I like studios that not only make good games, but do it the right way. Seed by Seed is one of them, and their upcoming project Baladins looks super promising:
- multiplayer storytelling
- wholesome art
- nice team gathered as a cooperative

It just reached its Kickstarter goal, but I think we should push it further 😛 kickstarter.com/projects/seedb

Okay game devs, let's do it!

I'm Manu, lead narrative designer at Ludogram. We are making Les Mondes d'Aria, a collaborative light-RPG with an innovative choice system 🤫 Check our Steam page: store.steampowered.com/app/186

I'm into the technical aspects of narrative design: procedural, emergent, branching-tree patterns... Feel free to poke me with this kind of topics, I'd love to exchange with you! ❤

Here's a few screenshots from games I have worked on, do you know them?

Manu boosted

Catching up on my current project, small improvised drawing of imaginary architectures.
Soon to be printed as a self published book !

1-Lighthouse, fort, restaurant, smugglers' hideout, this little island did all of this, sometime all at once.

2-The old observatory, now merely a communication tower, crumbling in disrepair under the weight of antennas.

3-The mad scientist lair, build upon the remains of the family castle, growing each day more weird and menacing.

Manu boosted

Another tip: Every Mastodon account has RSS built in. Just add .rss to the end of the URL for your account, e.g. merveilles.town/@lrhodes.rss

That lets people follow your public posts from an RSS reader, but it's also useful if you wanted to use IFTTT to crosspost your public posts to another platform.

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Another thing that new users may not realize is that your Mastodon account isn't limited to following other Mastodon accounts. Mastodon uses a common open source protocol called ActivityPub, and can interact with other services that use that same protocol. Pleroma, for example, or PeerTube, or PixelFed. It's like being able to subscribe to Instagram or YouTube from your Twitter account.

Manu boosted

Voici mon entrée dans le !

Moiki est un outil en ligne dédié à l’écriture d’histoires à choix multiples, facile à prendre en main, gratuit, et entièrement en FR (and EN too actually).

Les fonctionnalités principales sont : pas de code, un graph pour ne pas se perdre dans ses embranchements, ajout de sons et d’images, exports…

Ça ne vous parle pas ? Voici un bon exemple d’histoire : bit.ly/3F0xnM7

Découvrez en plus sur : moiki.fr

👋

Manu boosted

Muriel Tramis, ce sont les premiers jeux français (voire internationaux) sur l'esclavage, c'est (avec Pierre Gilhodes) la série Gobliiins, c'est le jeu éducatif ADI... et donc si on tire un peu sur la corde c'est aussi un peu son petit-frère Adibou, dont un nouvel épisode sort aujourd'hui.

Oui ok, c'est un peu tiré par les cheveux, mais c'est le prétexte qu'on a trouvé pour rencontrer la créatrice martiniquaise et en dresser le portrait.

lemonde.fr/pixels/article/2022

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Mastodon server focused on game development and related topics.