Pinned toot

Pro-tip for (web client): you can *pin* basically anything to add new columns to your dashboard.

On mastodon.gamedev.place, I highly recommend to pin the "Local timeline", which will be the gem of this instance.

You can also pin hashtags if you want, or your favourites (yeah, it's back to proper favourites you can check back later, and not "likes" as on Birdsite).

Pinned toot

Let's get rolling in our local timeline!

I'm a French guy living in Germany. I'm a free and open source software () developer on my free time, energy engineer on $dayjob.

I contribute as project manager for the libre game engine, as well as various oldies (, ).

I'm also a nerd since 2005, and packager and team leader for the distribution (and surprise! I package mostly libre games :)).

We finally added a page to list User Groups to the website:
godotengine.org/community/user

If you're running or participating in a Godot-related local community, please send us details so that we can link to it.

Added some tutorial stuff today and made early test builds available to my Patreon supporters ( patreon.com/posts/26728251 ).

Starting to feel like the game's nearly playable without me explaining all the bits that are missing. Exciting times ^_^ #gamedev #indiedev #HiveTime

@Rémi Verschelde we are close to starting our own small #git repository hosting for #FOSS #gamedev projects. Our choice is Gitea:
https://git.freegamedev.net

#LibreMonday #FOSS

GitLab CE is a complete source management and CI/CD solution, available under the MIT license.

I started using hosted GitLab for all of my repositories when GitHub was acquired by Microsoft last year, and I've found it to be every bit as capable for all my SCM needs. GitLab also boasts a full-fledged deployment chain, which means I no longer need Travis CI or Docker Hub for building and deploying my software.

Website: about.gitlab.com/
Source: gitlab.com/gitlab-org/gitlab-c

Want to make gaming on Linux greater? Fight the source - Ensure the tools, engines & libraries they use work great on Linux, or helping others to do so. Be that with native versions (mod.io), Linux re-implementations (FNA) or even just making Wine/Proton better.

Note Kingdom is finally live!!

deengames.itch.io/note-kingdom

I would like to thank my co-collaborators (who are on Twitter) for working on this with me in April. We did it. Y'all rock 👊🏾

Special thanks to the community on Discord. With their help, I fixed a last-minute crash issue in a matter of minutes.

25 notes. 20 puzzles. 1 epic ending. Runs on Windows, and hopefully Mac/Linux (untested), in English and Russian.

Let me know your feedback!

"What I super enjoyed with Godot is that in less than 4 hours [...], I was able to create an abstract sea with the colors of the sun and the sky, as well as the horizon as I exactly wanted [...]." quote of #isabellearvers (isabellearvers.com) - very happy to have a proof that godot's learning curve is one of the smoothest i encountered in 3d tools :)
#godotengine #libre #art

Here's a newly released game I have been eagerly waiting for: !

A beautiful geopolitical strategy game for 1 or 2 players taking you back to the Cold War (if it ever ended).

Will share thoughts once I've played.

store.steampowered.com/app/951

I'll soon try actual PVP, as I think the tension of pressing or not pressing the red button will be a lot stronger against a real player who has everything to lose (draw) than against an AI that just terminates my game by throwing a dice :)

I lost almost 10 games, some pretty fast, before I finally managed to get a victory by letting political unrest consume my enemy -- right before that of my own faction would soon have me thrown down.

Only played the AI so far, but I like that it tries to adapt to my gameplay.

I put a few hours in the game today, and I really enjoy it. It's harsh and unforgiving, but eventually you understand that you can't poker face your way out of all confrontations, and need to make compromises. Lose influence but avoid nuclear war; then strike back where it hurts.

Here's a newly released game I have been eagerly waiting for: !

A beautiful geopolitical strategy game for 1 or 2 players taking you back to the Cold War (if it ever ended).

Will share thoughts once I've played.

store.steampowered.com/app/951

It's done! I just submitted my #LinuxGameJam2019 entry: Maze Flyer. Very unfinished, but playable. You can already download it here: fractilegames.itch.io/maze-fly #gamejam #gamedev #indiedev #godotengine

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Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.