Been trying to write a type reflection system for my C++ project. It would mostly be used for serialising arbitrary gameplay structs to the disk or the network. It's interesting trying to write a system optimizing for minimal boilerplate code (per struct supported) rather than the usual speed/memory.
Can we break 4K followers before the end of 2019? CAN WE?! You decide! Spread the good word of #Linux gaming.
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Life is Strange 2 releases for Linux on December 19 https://www.gamingonlinux.com/articles/life-is-strange-2-releases-for-linux-on-december-19.15621 #FeralInteractive #Adventure #Upcoming #Steam
Valve has now confirmed Half-Life: Alyx, their new VR flagship title https://www.gamingonlinux.com/articles/valve-has-now-confirmed-half-life-alyx-their-new-vr-flagship-title.15435 #VirtualReality #Speculation #Steam #Valve
There are 10 days left to register to vote. https://www.gov.uk/register-to-vote
This is a pivotal election for the UK (potentially even the last, depending how the fracturing of the four nations goes in the next 5 years) so everyone should vote. Be informed, don't just read reporting (read the actual manifestos when they're released), think about the future world you want to live in. Vote.
At the massive Brighton climate strike today #fridays4future
I make things with computers.
Gameplay programmer at Studio Gobo.
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