Quelqu'un a fait le boulot. Très sérieusement. "Ce site répertorie les établissements de #coiffure (indiqués par le code Nomenclature d'Activité Française 96.02A) dont les noms contiennent 'coif', 'mèche', 'tif', ou encore 'épi', qui sont encore en activité au 1er août 2021, dans le but de détecter des jeux de mots ravissants. Une recherche supplémentaire de tous les #mots utilisés par tous les salons, trié par nombre d'apparence, a permis également d'identifier quelques calembours bien choisis, notamment 'RACINE CARRÉE'."
Daily Quordle #40
Also it's very interesting how the French version (considered the original) has a much more nuanced actor that is almost in perpetual disbelief of the shit he's being put through, but the american one takes itself much more seriously that it becomes boring.
This rules. This works best because NPCs are on a schedule and go about their lives while you prance around shooting things. So they are not simply waiting for you to come talk to them. Ok you want to save the world but THEY HAVE SHIT TO DO AND THE FIELDS WON'T TILL THEMSELVES.
The way it works is: someone will tell you you need to meet Ilott. Problem is, you are a human hard boiled military type, not exactly the physionomist. So you can walk up to anyone and ask them "hey have you seen Ilott?" best case is they will point them to you, but sometimes they haven't seen them in a while? So they will say "I think I saw him in the north-east" And people around them will also corroborate. But then you get to the north east and you just missed them! He's now gone to the SE
Currently replaying Outcast (1999) and I have to say, the "find a Talan" interactions never get old to me. I love that mechanic! Due to constraints, the developers ended up having a very low amount of different models for the native inhabitants of Adelpha, and had to go with: everyone you meet is male (females and children all live on a different region you won't go to) and this has been integrated into the worldbuilding. But also, since everyone is a palette swap, you actually need the feature!
November means only one thing: it's homemade panettone time! Made with natural levain so you need to be extra patient: 12 hours priming the starter, 24 hours of initial cold rise, then at least 12 hours until it rises high enough in the paper mold. After it's cooked it's also recommended to wait at least 24 hours before eating it so that flavors can keep developing and all the CO2 evaporates. Results tomorrow! @hob
Hmm so a member of my team has a condition where magenta causes them seizures. To make the situation worse, our studio uses Unity, which defaults to bright magenta whenever a texture is missing. This is not something that can be modified at the engine level I believe. While this is a condition they are learning to manage, I still fear for their safety - is there a way to mute that color and nearby ranges at the OS level so that they can work in a safer environment? ICC profiles maybe??
When you get right down to it, the pandemic experience is kind of an inverse monomyth in which we are called to stay the fuck home, avoid crossing thresholds, remain in entirely non-magical circumstances, are isolated from lovers, don't really grow or change, and are, at last, eager to return to normal life
Mastodon server focused on game development and related topics.