gameplay xD (first results) need make monsters/enemy and some more cool force-mechanic for particles

very happy it work, it mean more then half of gameplay logic are done...gamepaly should be cool, 200k active-objects with collisions in real time!

100k+ indexed particles collision in WebGL2 video (links to test under video), source code latter in few weeks

creating thousands-circles-collision at same time, and actualy its work
each particle indexed with other unique data...soon live(web) demo

I have finish that mini game, take really way too long(months)

when simple rotation turn in to this...creating game logic killing me xD

still lots of work to do to finish this small game (using Godot)

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