made tiles on GLSL without textures(and loops(and trigonometric)) source/live

used only GLSL without any textures (as

its just "try of game coding" I continue fast small game coding with "fixing everythink for webbrowsers in C++ "game engine" ... ofc its not realy game

I have finish my another "small game"... it may look very wierd to you, sorry xD
play here(WebGL2.0)
source on my github

calculating polygon for everything in this sort of torture? :(

setting-up box2d with glsl rendering (everything in webbrowser)

one more screen from next my small game/demo

Gamedev Mastodon

Game development! Discussions about game development and related fields, and/or by game developers and related professions.