shadertoy.com/view/NlXXWS
(0.1+min(iTime,0.))*0.999-0.1*0.999 !=uint(0)
when 0.1*0.999 and (0.1+min(iTime,0.))*0.999 are equal in uint bits representation on GPU

2021:
made 50lines long python code
want to automatically beautify
10 first "online beautify" just crash on my 50 lines long code

gameplay xD (first results)...now need make monsters/enemy and some more cool force-mechanic for particles

very happy it work, it mean more then half of gameplay logic are done...gamepaly should be cool, 200k active-objects with collisions in real time!

100k+ indexed particles collision in WebGL2 video (links to test under video), source code latter in few weeks youtu.be/fRu9PA4XHPQ

creating thousands-circles-collision at same time, and actualy its work
each particle indexed with other unique data...soon live(web) demo

I have finish that mini game, take really way too long(months)
video
youtu.be/0jKyTBFrpjU

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