gameplay xD (first results)...now need make monsters/enemy and some more cool force-mechanic for particles

very happy it work, it mean more then half of gameplay logic are done...gamepaly should be cool, 200k active-objects with collisions in real time!

100k+ indexed particles collision in WebGL2 video (links to test under video), source code latter in few weeks youtu.be/fRu9PA4XHPQ

creating thousands-circles-collision at same time, and actualy its work
each particle indexed with other unique data...soon live(web) demo

I have finish that mini game, take really way too long(months)
video
youtu.be/0jKyTBFrpjU

when simple rotation turn in to this...creating game logic killing me xD

still lots of work to do to finish this small game (using Godot)

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