gameplay xD (first results) need make monsters/enemy and some more cool force-mechanic for particles

very happy it work, it mean more then half of gameplay logic are done...gamepaly should be cool, 200k active-objects with collisions in real time!

100k+ indexed particles collision in WebGL2 video (links to test under video), source code latter in few weeks

creating thousands-circles-collision at same time, and actualy its work
each particle indexed with other unique data...soon live(web) demo

I have finish that mini game, take really way too long(months)

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Mastodon server focused on game development and related topics.