Outside of work, Rob “enjoys” gazing out at the stunning Copenhagen weather.
He also spends a lot of his time building Duplo towers and waiting for his son to knock them down. Just like a modern day Sisyphus.
If you’d like to attend either (or both!), you can RSVP by replying here, or email firstname.lastname@example.org for more details.
Again, just to clarify, Vlad is definitely 𝙣𝙤𝙩 a vampire...
When he’s not at work, he likes cooking and eating delicious healthy food, playing boardgames and D&D, and going to the theatre in style.
We all wear many hats & together we make magic!
From excellent coffee home-brewed by Thomas, to lunches together around the big table, to Ellen teaching us all about Tiktok - we’re more than a bunch of game developers: we’re a good bunch of weird humans making good, weird stuff.
Our 𝘁𝗼𝗼𝗹𝘀 act as a force-multiplier for us, allowing our smaller-than-average team to tackle projects that would be otherwise outside of our reach.
We focus on reusable software, so what we build today serves as a foundation for what we’ll move onto next.
In our work, our 𝗴𝗮𝗺𝗲 𝗱𝗲𝘀𝗶𝗴𝗻 𝗽𝗿𝗼𝗰𝗲𝘀𝘀 uses a hypothesis-driven approach that borrows ideas from cognitive science, statistical market research and user experience design to build memorable experiences.
First, we’re a small team and we want to stay small. At the moment, we’re just 12 people in a bright loft office in central Copenhagen... but we're looking to grow a 𝙡𝙞𝙩𝙩𝙡𝙚 bit more over the next while.
We don’t have job titles, and our salary is fixed company-wide.
Hi! We're a small game studio located in rainy Copenhagen & we're working on a cyberpunk action RPG called #StaticSky
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