Outside of work, Rob “enjoys” gazing out at the stunning Copenhagen weather.
He also spends a lot of his time building Duplo towers and waiting for his son to knock them down. Just like a modern day Sisyphus.
If you’d like to attend either (or both!), you can RSVP by replying here, or email char@framebunker.com for more details.
When he’s not at work, he likes cooking and eating delicious healthy food, playing boardgames and D&D, and going to the theatre in style.
In other words, we can add a quick text tag to a model, and when we bring it to Unity, it will populate with the corresponding prefabs.
Lens flares, shattering glass, rotating fans, particle systems. They’re all just a few words away!
We all wear many hats & together we make magic!
From excellent coffee home-brewed by Thomas, to lunches together around the big table, to Ellen teaching us all about Tiktok - we’re more than a bunch of game developers: we’re a good bunch of weird humans making good, weird stuff.
Our 𝘁𝗼𝗼𝗹𝘀 act as a force-multiplier for us, allowing our smaller-than-average team to tackle projects that would be otherwise outside of our reach.
We focus on reusable software, so what we build today serves as a foundation for what we’ll move onto next.
In our work, our 𝗴𝗮𝗺𝗲 𝗱𝗲𝘀𝗶𝗴𝗻 𝗽𝗿𝗼𝗰𝗲𝘀𝘀 uses a hypothesis-driven approach that borrows ideas from cognitive science, statistical market research and user experience design to build memorable experiences.
You can read our contract right here (yes, we all have the exact same one):
https://tinyurl.com/wb7d2tg
First, we’re a small team and we want to stay small. At the moment, we’re just 12 people in a bright loft office in central Copenhagen... but we're looking to grow a 𝙡𝙞𝙩𝙩𝙡𝙚 bit more over the next while.
We don’t have job titles, and our salary is fixed company-wide.
One of the values we cherish at framebunker is the use of - and contribution to - open source software. To that end, not-evil-scientist Emil has gathered and will continue to update some of our work here:
https://github.com/framebunker
Hi! We're a small game studio located in rainy Copenhagen & we're working on a cyberpunk action RPG called #StaticSky