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My player refactor is moving along - thanks to my redesign of the way characters in the game are controlled, I can now have Controllers that are Bots.
The way this is implemented, the Character doesn't really know or care if it's a human sending in commands or an AI. This also means Characters in game can be dynamically switching Controllers (human can take control of an AI character and vice-versa)
Brain hotswapping :D
Another addition! This time in ✨ 3D ✨
It needs polish, as you can see it has some weird frames in there. But a start is a start! #gamedev
Check out GIFMaker for #GodotEngine:
Hey, I've finally got some #gamedev content to post, lol. New blog post is up recapping the latest sprint on my new #VR project I'm building in #Godot - https://hellocld.com/2022/05/06/Deluxe:-Sprint-2.html
Do any #Godot & #GodotEngine developers know of a good tool for 3D map-making?
I looked at TrenchBroom, but it doesn't fit my need. I want to make a few houses for my current game project (where you move in with physically simulated furniture, moving boxes, etc. Think "Unpacking" but 3D first person with physics.)
I am comfortable making a map-importing system as long as the file format has good documentation
Please boost to help find some good mapmaking tools!
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