We've created chronic burnout conditions for an entire generation simply by denying them time to express their humanity, instead sacrificing that time to the altar of "hustle".
I don't have an answer, because there isn't one. At least, not one that's individually actionable. The only way to fix it is to fix the conditions that create it, and those conditions are ~gestures broadly at everything~
"The hard truth is that burnout is part and parcel of an economy that tries to extract as much labor from an employee as it can without taking responsibility for that person’s humanity."
"We 'may' have discovered a potential remedy for tinnitus – by accident"
"The John Lewis Partnership [founded 1864] is the largest employee-owned business in the UK with gross sales of over £11.7bn [>US$15bn] and a workforce of 81,500 Partners."
Just wanted to put this out there, in case anyone thought a co-op didn't scale beyond 8-10 people. We can democratise large corporations & enjoy the synergy of a board/executives who do what is best for the long term goals of the company & all employee-owners.
award-winning gamedev since 2004: warhawk, starhawk, fail-deadly, legacy of the elder star, the raft, lego brawls...
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