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Hi! I'm a solo gamedev making gravityace.com with ... it's a pixel-art 2D space shooter influenced by games like Gravitar, Thrust, and Solar Jetman; release in 2019 for linux/mac/win.

I'm using Godot 3, Aseprite, and Tracktion7 for sound/music.

Alllllmost ready to call this done for now... a little more polish on the laser gates and mechanic for opening them

I downloaded some nice palette from lospec.com/palette-list
And process them to generate textures that can be easily interpreted by custom shaders to obtain this. (Here I used the PICO-8 palette)

A little Gravity Ace progress report... these are snapshots of the game from January to November. I didn't put in much work early in the year... I think I might have just been letting it marinate for a bit after the initial prototype was built gravityace.com

Hi! I'm a solo gamedev making gravityace.com with ... it's a pixel-art 2D space shooter influenced by games like Gravitar, Thrust, and Solar Jetman; release in 2019 for linux/mac/win.

I'm using Godot 3, Aseprite, and Tracktion7 for sound/music.

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