I am trying out a non qwertz/qwerty keyboard layout and my brain is melting really hard

I made a post about using Rust to create C/C++ APIs for use in existing codebases πŸ¦€

karroffel.gitlab.io/post/2019-

so I was asked to make a logo for the new rendering engine Nitrogen in Rust/Cpp that will be linked with godotengine and other by @karroffel

heavily inspired by the #Rust one obviously ;)

(great to work in a company the rely and support libre software ... !! :) )
#gamedev #floss

github.com/NitrogenRender/nitr

fckdrm.com/

DRM is a scam. Stop leasing games on steam, books on amazon and music on whatever while paying full price as if you were buying those things. You aren't; you're renting them. DRM is a scam.

Say hello to Puffy! Or at least what will be Puffy when finished 🐑

#b3d

New progress report! Talking about CPU calculated skeletal animations, GDNative improvements as well as some skybox rendering \o/

godotengine.org/article/gles2-

I updated GodotEngine's OAHashMap to use robinhood hashing, then I did the same for my no-dependency-single-header library.

Robinhood hashing is quite cool, I like it! πŸ˜„

Skybox is now rendering, here with a ProceduralSky. This is the first step towards the PBR implementation with GLES2! πŸŽ‰

update!

@QbieShay added keyboard controls to our penguin snowball fight game: Poongoons. 🐧

Now two players can play on a keyboard!

There's still no sound or "gamemodes" (timer runs out, reach a certain score, etc), so it's just brawling around for now :D

Read about it (and download and test it 😈 ) here:

thola.itch.io/poongoons/devlog

Over the last two days I worked on a few single-header, cache-friendly and dependency-less data structures in C++.

So far this repository contains
- hashmap
- hashset
- memorypool

Each of those types doesn't do any dynamic memory management. All the memory that they operate on is user supplied.

The hashmap and hashset also don't perform any hashing, the caller has to provide the hashes instead.

It's decently documented πŸ˜‹

Maybe this can be of use to someone :)

github.com/karroffel/cfstructs

Happy !

@QbieShay and I made a small party game featuring penguins and snowball fights!

The game is still in development, this is a pre-alpha release, but we wanted to share!

thola.itch.io/poongoons/devlog

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