Streaming random dev again this morning: twitch.tv/tripleeh
Streaming some more dev, this morning: https://www.twitch.tv/tripleeh
brb installing this hot new distro i found
Picked up the side project after three months of not touching it in the slightest, and bar me needing to swap to Vulcan at some point, the code still makes sense.
This is some sort of record.
I'M TOOTING FROM AN AMIGA 1200
Another collab with @CodeManuPro using #GameMaker
Pix2Iso is a small tool to convert your #Pixelart in isometric and create cool compositions in a fast way.
(Characters by DYAGames)
Hello? Police? I'd like to report a fucking awful Gamer t-shirt.
Doing a bit of random dev streaming this morning: https://www.twitch.tv/tripleeh
No, you're iterating on the water shader again.
(this is the one, this is the one)
So if you squint, I've got all the UI / Game-flow in place. Technically I could package up and spread builds, now. Not gonna just yet though :D
80% of game development bugs are about queuing something to happen after a delay then changing your mind before it happens.
Seeing Lumo on a decent Oled makes me want to re-light the entire game... :(
Another UE version update went silky smooth. Compared to the utter carnage I used to get with Unity updates, this is like pennies from heaven.
Did a quick and dirty Dev Vlog today, and also uploaded it to Peer Tube: https://peertube.mastodon.host/videos/watch/8147d75d-6824-46f9-8af1-b74763888c76
Bit rough and ready, but I'll improve it all as I do more...
Been streaming some of my dev this week, today was particle effects, worm pickups and tidying up some dialog art: https://t.co/L16yifMrGa