New blog post!
Piecewise least squares curve fitting. How to do it, and info on how to use equality constraints for values and derivatives.
blog.demofox.org/2022/06/29/pi

It's out. They made it into Q2. github.com/GPUOpen-Effects/Fid
Lots of notes to check through. A reactive mask? nice!

I blogged some random notes about compiler optimizations, branches, and conditional moves.
kristerw.github.io/2022/05/24/

Some generalizations of polar coordinates (kind of) so you can parametrize space around primitives beyond disks: https://www.shadertoy.com/playlist/XclfRs QT @elrono_: @iquilezles is there a way to get a tangent coordinate space from any 2D SDF in a generic way? For the circle we can get these as (angle, distance) but what about other shapes? 2022-05-22 04:32:26 UTC

Microsoft started making their own Rust bindings for Windows APIs about 6 months ago, and it's quite good! github.com/microsoft/windows-r

Siggraph 2022 papers on the web:

I particularly like GRIS (Generalized Resampled Importance Sampling: Foundations of ReSTIR).

kesen.realtimerendering.com/si

RT "I wrote up some of my experiences implementing VK_NV_device_generated_commands in radv. Might be a good case for implementing that CL C support" basnieuwenhuizen.nl/a-driver-o

PIX 1711.28 – GPU memory usage, TDR debugging, DXIL shader debugging, and child process GPU capture blogs.msdn.microsoft.com/pix/2

@Icetigris Not to much a threading library, but for my home project I've based my tasking on github.com/RichieSams/FiberTas based on the Naughty Dog GDC presentation.
(Home project still too basic to see how well this all works out :D )

You know WinDirStat, utility that displays nice treemap view of folders/files on Windows? Just found altWinDirStat that does exactly the same, except like a zillion times faster. github.com/ariccio/altWinDirSt

mastodon.gamedev.place/media/e

New free and open source book on real time rendering:
Computer Graphics from scratch
gabrielgambetta.com/computer-g

"The TLDR is this book will not teach you how to use OpenGL or DirectX; instead, it can teach you how OpenGL and DirectX work."

I started to develop some small prototype in the bus using termux.com. It provides clang, cmake and other tools on Android !

Hello there ! If you follow a lot of graphics programmers, I would be pleased if you star this toot ! It will help me rebuild my network.

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Mastodon server focused on game development and related topics.