Finished the implementation of lambda functions in #GDScript! This should be the last GDScript feature before #GodotEngine 4.0 release.
Revisiting my #godotengine vehicle tutorial series :)
That's big news! Welcome @mux213@twitter.com to the Godot dev team!
RT @godotengine@twitter.com
It is with great excitement that we announce that @godotengine@twitter.com is receiving support funded by a grant from @FBRealityLabs@twitter.com to further the development of Virtual Reality (#VR) features within #GodotEngine!
https://godotengine.org/article/godot-engine-receiving-support-funded-facebook-reality-labs
🐦🔗: https://twitter.com/godotengine/status/1337497028180500480
Made a part 2 for my #godotengine physics introduction tutorial
https://youtu.be/twodQHm0gxw
And the Oculus Go/Quest plugin for #godotengine has been officially released. Coming to the godot asset store near you soon!
A huge thankyou to all the contributors who make #GodotEngine what it is, on all areas: development, documentation and tutorials, bug reports, issue triage, user support, localization... and last but not least making awesome games with Godot!
#FirstStep Followed the #GodotEngine tutorial to export 3D scenes to #OculusQuest. And I must say this is smoother than what I thought it would be.
The #OculusQuest toolkit for #GodotEngine implements the hand gesture tracking and that's pretty awesome.
Definitely needs some polishing, but amazing that it's already available.
I made a little video a few days ago about rendering 4 million asteriods in Godot: https://youtu.be/pmyOYInhlkI
Did a small tutorial on how to use Godots background loading feature. VR centric but works for pancake games just fine too:
https://youtu.be/1oeOwPJ1XHM
I made a video about #godotengine running on a Quest and how to set it up :)
https://youtu.be/FyU3jw7mhCI
The last level of the #TailQuest - done! Now only bug fixes, waves and sounds :) (former #RivenTails) #godot
I'm sorry ... I'm too exhausted to write something more :D
and yes .... I did it myself.
#gamedev #gamedesign @KurkiGames
(more https://discord.gg/dYJVNQb)
Started on some new smaller format videos to just showcase an effect. Looking at a traditional mirror effect with a viewport (render target) and a fake version that doesn't take the performance hit and is suitable for use in VR: https://youtu.be/wPzTmFHrGQk
Part 6 of my #godotengine VR tutorial series is online. This one has some nice things for non VR FPS games as well
https://youtu.be/ERFCutI6mqc
#arkit support has been merged into #godotengine master! Happy days :)
My #godotengine weapons tutorial in #vr part 5 is online, looking at reloading our gun and a quick introduction into visual shaders https://youtu.be/EK91zvMhck0
I did an introduction tutorial for ARKit for #godotengine. This also goes over compiling godot from source for OSX and iOS. https://youtu.be/6NEonfH1ME0
I'm on patreon now:) https://www.patreon.com/mux213
Just a guy from down under who has been hobbying around in 3D engines since the early 90ies...