We are pleased to announce the immediate availability of GNOME 3.34, "Thessaloniki"! This release marks six months of intense effort from our developers, designers, and contributors, and we are thrilled to finally make it available to you all 😊

gnome.org/news/2019/09/gnome-3

If you're doing game dev and have an eye on Rust (the language) then it's probably worth putting a pin in this: rust-gamedev.github.io/2019/08

Nice to see git addressing some of command line complexities. "checkout" command is way complexicated, the new "switch" and "restore" make sense. github.blog/2019-08-16-highlig

We are proud to unveil the final hardware specifications for the Librem 5 smartphone, set to begin shipping in Q3 of 2019.

puri.sm/posts/librem-5-smartph

"Are we done with Ray Tracing?" course slides are up: sites.google.com/view/arewedon -- turns out, you can't "just rtx on", who would have guessed :)

It is extremely cool that even on the other side of the world of , one can read "Path Tracing in Production" and "Path Guiding in Production" course notes just like that. ~200 pages of excellent material. jo.dreggn.org/path-tracing-in-

Librem 5 Smartphone -- July Update.

So much amazing stuff going on. Including Calls, Messages, Web, Contacts, Settings, and more.

puri.sm/posts/librem-5-july-up

If anything, this is a testimony of how rust can help with writing reliable software. There is no way things would have been that smooth from the beginning had we written it in C++.

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