cargo-machete, a tool to quickly find unused dependencies in your #rustlang projects!
Jendrik Illner's gfx weekly issue 233: https://www.jendrikillner.com/post/graphics-programming-weekly-issue-233/
Someone asked me this recently, so I wrote a short explainer.
If cryptocurrency is supposed to be based on "unbreakable" cryptography, what are some of the ways it's been getting hacked?
https://jwestman.net/2022/04/28/why-does-crypto-keep-getting-hacked.html
Wow! What an exciting week! There has never been so much news in a single week!
📢 #ThisWeekInGNOME "#26 Contact Me" is online now!
https://thisweek.gnome.org/posts/2022/01/twig-26/
Includes news about GNOME Contacts, Builder, Mutter, Fragments, Secrets, GJS, gtk-rs, Gaphor and MUCH more!
Here's a large collection of game programming articles about various topics, such as physics, rendering, maths and more: https://www.gamedevs.org/
Implementing Screen Space Ambient Occlusion (SSAO) : https://lettier.github.io/3d-game-shaders-for-beginners/ssao.html
A very nice tutorial with intuitive illustrations!
#gamedev #programming #rendering
Krita 5.0 released! https://krita.org/en/item/krita-5-0-released/
Krita 5.0 might be coming before Christmas, and it's a massive gift package: https://krita.org/en/krita-5-0-release-notes/
Artists and gamers rejoice! GNOME Shell 42 will let applications handle input events at the full input device rate. Learn more about this update in the latest GNOME Shell & Mutter blog post: https://blogs.gnome.org/shell-dev/2021/12/08/an-eventful-instant/
Okay, it's been 3 weeks! New recap is out: new releases of GIMP, Krita, Penpot, ArmorPaint, Audacity, PipeWire, Apple joins Blender Dev Fund, Stargate DAW joins Linux audio family, Ardour gets clip launching as part of future live looping feature set.
https://librearts.org/2021/10/week-recap-31-oct-2021/
Featured image by Protyanik Hazra #b3d
If you want to know all updates / changes, make sure to check out the current issue #14 "Well-Rounded"!
October Update:
Introducing the #PinePhonePro - $399
#PineNote and PinePhone Pro pre-orders are now open to developers & shipping this year!
#PineTime #InfiniTime major firmware progress & project management update
https://www.pine64.org/2021/10/15/october-update-introducing-the-pinephone-pro/
@aday blogged about some of the platform work we've been doing lately.
tl;dr: GNOME apps are going to look so dope in a few months, it's kind of ridiculous :P
https://blogs.gnome.org/aday/2021/10/12/platform-design-goings-on
This Week in GNOME #12 "Inspecting Libadwaita" is online now!
Le trailer pour mon premier jeu commercial, Phytomancer, est sorti !! 🥳
Défendez la nature face à la 🏭 pollution des humains en plantant des 🌱 graines magiques, et restaurez l'équilibre ! 🌍
Latest weekly-ish recap is up: multi-layer cloning in GIMP, Krita v5 is now in beta, more multi-page support cpmimg to Inkscape , BlenderBIM and Topologic updates, Kdenlive getting new cutting tools, OpenShot 2.6.0 released
https://librearts.org/2021/09/week-recap-7-sep-2021/
Featured artwork by illarstration
An outline of what Intel have announced so far with XeSS and why it's an exciting time for everyone. https://blog.shivoa.net/2021/08/intel-xess-joining-nvidia-in-tensor.html
I'm sharing my recent Krita brushes, I hope you'll like them!
Blog-post to download: https://www.davidrevoy.com/article854/krita-brushes-2021-bundle
#krita
Gfx dev @ mozilla / opensource geek / a little too obsessed about vector graphics on the GPU.