We are pleased to announce the immediate availability of GNOME 3.34, "Thessaloniki"! This release marks six months of intense effort from our developers, designers, and contributors, and we are thrilled to finally make it available to you all 😊
Playing with bounding volumes for ray-marched signed distance fields (by iq): http://iquilezles.org/www/articles/sdfbounding/sdfbounding.htm
If you're doing game dev and have an eye on Rust (the language) then it's probably worth putting a pin in this: https://rust-gamedev.github.io/2019/08/18/introducing-the-rust-game-development-working-group
Nice to see git addressing some of command line complexities. "checkout" command is way complexicated, the new "switch" and "restore" make sense. https://github.blog/2019-08-16-highlights-from-git-2-23/
Metro exodus frame breakdown: https://aschrein.github.io/2019/08/11/metro_breakdown.html
AMD RDNA (Navi) GPU architecture overview slides: https://gpuopen.com/wp-content/uploads/2019/08/RDNA_Architecture_public.pdf
Dolphin emulator progress report: https://dolphin-emu.org/blog/2019/08/04/dolphin-progress-report-june-and-july-2019/
Some fun and juicy technical details in there as usual
Resident evil 2 frame breakdown: https://aschrein.github.io/2019/08/01/re2_breakdown.html
Blender 2.80 is out, and is a very impressive update. https://www.blender.org/download/releases/2-80/
We are proud to unveil the final hardware specifications for the Librem 5 smartphone, set to begin shipping in Q3 of 2019.
"Are we done with Ray Tracing?" #SIGGRAPH2019 course slides are up: https://sites.google.com/view/arewedonewithraytracing -- turns out, you can't "just rtx on", who would have guessed :)
It is extremely cool that even on the other side of the world of #SIGGRAPH2019, one can read "Path Tracing in Production" and "Path Guiding in Production" course notes just like that. ~200 pages of excellent material. https://jo.dreggn.org/path-tracing-in-production/2019/index.html
Another amazing shader by iq: https://www.shadertoy.com/view/3lsSzf
Anatomy of a frame in Anki: http://anki3d.org/anatomy-of-a-frame-in-anki/
Librem 5 Smartphone -- July Update.
So much amazing stuff going on. Including Calls, Messages, Web, Contacts, Settings, and more.
Gfx dev @ mozilla / opensource geek / a little too obsessed about vector graphics on the GPU.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.