Reminder: we're on Discord, stop by if you want to chat about our games/development/roguelikes/projects/etc.
Note Kingdom is finally live!!
I would like to thank my co-collaborators (who are on Twitter) for working on this with me in April. We did it. Y'all rock 👊🏾
Special thanks to the #GodotEngine community on Discord. With their help, I fixed a last-minute crash issue in a matter of minutes.
25 notes. 20 puzzles. 1 epic ending. Runs on Windows, and hopefully Mac/Linux (untested), in English and Russian.
Let me know your feedback!
Added key bindings, one of the top #Accessibility requests for games. You can rebind all in-game things.
Here, we take the default one-hand friendly defaults, and remap stairs keys. It persists across multiple game sessions, too 👌🏾
After 9 months, I am humbled, thankful, excited, speechless, to announce #EmanQuest v1.0.0: a procedurally-generated mini-RPG with memory mechanics!
Get it now on Itch: (link: https://deengames.itch.io/eman-quest) deengames.itch.io/eman-quest for Windows/Linux!
We are thankful to our Creator for giving us the ability to finally finish!
Implemented player feedback and made corridors in dungeons 2x wide. *All* of them. As a result, we no longer have doors.
I put a lot of effort into doors 😭 but accessibility/traversability is more important.
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