Trying a zero-code animated tile map in #GodotEngine. It's not the best usability, but it works just fine.
So our journey begins! We just set a mini kickstarter-like sale to fund the development of THE FIRST Platform Template Project for #GodotEngine So don't miss the chance to #gamedev your #indiegames an SMASH THAT SALE'S GOAL π π·
something cool is coming soon π΅
If you want to make platformer games easier in #GodotEngine, make sure to follow us on itch.io because this will be AWESOME! π· π»
Hey guys I'm live streaming Juan's Saga development take your seat at
https://www.twitch.tv/pigdevstudio
https://mixer.com/pigdevstudio
https://www.youtube.com/pigdevstudio/live β¦
Good morning guys! I'll be streaming on http://twitch.tv/pigdevstudio (also on http://mixer.com/pigdevstudio and http://youtube.com/pigdevstudio ) in about 1h. The stream will be about reaching 1k subs in YT, studio's resolutions and after that streaming my entry for #JimJam (https://itch.io/jam/jimjam) take your seat and come by π· with a special surprise for a really special, actually core member of #GodotEngine community. The theme is inspiration and that person inspires me A LOT.
It's time to set your weight goal, write down your diet and get inspired! Because if sat is the past tense of sit, fat is just the past tense of fit! π·π₯ https://pigdev.itch.io/fatty-crush
#indiegame #gamedev #GodotEngine #gaming #indiegames #release
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[ββ] A sword
Heyo! The Tutorial about Pitch Shifting (and an intro to @godotengine Audio System) just went out on @itchio ππ
#gamedev #indiegames #tutorial
https://pigdev.itch.io/bard-lesson/devlog/28600/tutorial-pitch-shifting
RIP in piece pigerino π· β°οΈ #godotengine #RIPinbacon
Since in Godot Engine I have the freedom to use OOP wherever I want and the base Node has no unnecessary property/processing (like transforms), I'm using Nodes as simple data containers to make development more user-friendly.
Random shader study: trying to apply an image dissolve mask using fragment shader.
(the video is stuttering because of my celeron cpu)
#gamedev #GodotEngine #shaders
I scheduled a walk for every evening...I was going fine until today, when my sis made the meal ;-;
Heyo! This week's tutorial is out! And there's a surprise at the end for all #GodotEngine users which don't want to waste time gathering and setting thirdparty animations for their #indiegame π
https://pigdev.itch.io/bard-lesson/devlog/27921/tutorial-cutout-animation
Apparently the book about @godotengine that I co-authored is already available to buy as an e-book. I hope it's helpful for people out there using the engine! #GodotEngine
http://www.informit.com/store/godot-engine-game-development-in-24-hours-sams-teach-9780134835099
>saturday
>implement lots of stuff
>commit everything together
>game is ok fine gotta sleep
>monday
>time to refactoring
>god wtf did I do saturday
Don't be like me guys, commit meaningfully π’
Okay, so here is that #godotengine game video again. For some reason it didn't embed last time? :D
There's no such thing as too much juiceness in your game π€ π¨ π°
Just published a new beta 2 build for #GodotEngine 2.1.5! https://godotengine.org/article/dev-snapshot-godot-2-1-5-beta-2
Thankfully most users have happily moved to 3.0, but some are still stuck on 2.1 for various reasons, so we plan to continue maintaining it for a bit.
bad jokesβ’οΈ