Use Booleans like a Pro with Blender 2.8 & Fast Carve https://www.blendernation.com/2019/01/14/use-booleans-like-a-pro-with-blender-2-8-fast-carve/ #b3d
Just starting to work on a custom module for #godotengine that "Contains classes to interacts with particle systems, such as wind, vortex and localised modifiers."
somebody knows about similar projects already usable?
@polymorphcool #gamedev #libre #cpp #addon #3d
Despite being the world's first one-dimensional game, there are many sides to this abstract dungeon crawler on an LED strip
LINE WOBBLER by @Robin_B@twitter.com #magfest2019
"brute force" implementation of 2d triangle / triangle intersections, inspired by a #stackoverflow post (https://stackoverflow.com/questions/1585459/whats-the-most-efficient-way-to-detect-triangle-triangle-intersections?fbclid=IwAR0-J7PuMIzfkg_6RA9xwhASH7E3IoLzxbXx5Q5ZYQMsGfdMfmI8GtuTuCg), soon mixed with the UV drawing lib
#2d #geometry #math #processing
Some beautiful game assets in the public domain (CC0), by Kenney: https://kenney.nl/assets
We're now heading towards hiring a third full-timer with a lot of industry experience, to work on issues all around the engine. Help us reach that goal!
Improved the drag/drop in dotgrid, hold `ctrl/meta` to copy a segment.
A reminder that this Black Friday, rather than putting on an enormous sale, @itchio will be donating their entire revenue share from all sales on the site to a pair of LGBTQ+ and climate change charities