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My first impressions of , a relatively new game engine that lets you write games in C++, C# and visual scripts: matiaslavik.codeberg.page/flax

A reminder that

docs.codeberg.org/codeberg-pag

and

srht.site/

exists and are great alternative to GH pages

(a reminder to myself haha)

We tried to communicate w/ #GitHub re: #Copilot; they have outright refused to answer community questions on Copilot & took it for-profit. Copilot ignores copyleft requirements; so it's time to #GiveUpGitHub GiveUpGitHub.org

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@rpginabox It's sad. People are so used to massive community efforts of unpaid labor for various tools and such that they have zero concept of what it takes for one person to make a whole game much less engine.

Engines are extremely hard! There's a reason so many AAA devs license Unreal! Or even use Unity!

Your work is amazing and your terms are stellar! Don't let anyone tell you otherwise!

Making good-looking stylized foliage and grass is surprisingly hard. Here is my latest attempt: hand-drawn grass and ferns, alpha clipped. The grass samples the terrain color under it to better fit into the scene. Vertex animated wind movement.

- lld
- ld
- link.exe
- bfd
- gold

Linked lists are bad? Ok how about a Linker List?

My current employee's HR has forgotten to onboard me (despite me reminding them), and I've already been here for 3 months.
I'm just going to wait and see for how long I be here here without them noticing 😅

Dear open source users,

If the author of your favorite open source app has announced they stopped developing and supporting the app (because they're frustrated and possibly burned out), please don't suggest they do more free work so that you can continue using the app.
Instead, consider thanking them for their past work and let them know that you enjoyed their app.

Regards,
another open source developer

C++: "We include most of the common containers."
Rust: "Same, and you can extend their functionality as well."
C: "There are no containers, only Zuul. Uhm, I mean Heap."

First production use of my C++ dependency injector.

Its syntax is inspired by Ninject and it uses
- no macros
- no preprocessor
- no code generator

It does constructor injection exclusively and figures out constructor signatures through pure template magic and no dirty tricks.

#Flyff , my favourite #MMORPG when I was at high school, just re-released 😁

The town is over-populated with player stores everywhere - just as I remember it :D

Hatchwell now has Steam Achievements!

Don't worry if you played before the update! The game will unlock achievements you may have missed!

Hatchwell is still 15% off on Steam! 😁
store.steampowered.com/app/142

#gamedev #indiegame #arpg #pixelart #gamemaker #indiedev

please share:

so on Twitter someone complained about missing queerness / queer compatibility in games and in the following thread the typical "I have great ideas but can't code" evolved. Well I can code this time I have a good feeling, so

is anyone here willing to commit some time and errort into a queer-friendly game? we can use all kinds of resources.
If a handful of people are willing to commit, I will make this an actual project with serious planning.

My game has lots of dirt roads, so I started working on a tool to paint tire tracks on them using splines. Not quite there yet, but showing promise!

Aaaaahhhh! Got 5 reviews already! 😱 Half of that magic number! Thank you!

If you played and liked the game, please consider leaving a review 🥰

If you haven't yet, Hatchwell is 15% off on Steam!
store.steampowered.com/app/142

#gamedev #pixelart #arpg #gamemaker #indiegame #indiedev #zeldalike

Playing Hatchwell, which was just released on Steam: store.steampowered.com/app/142

This game looks and feels so nice :D I definitely recommend you to try it. It runs great on Proton btw.
#game #steam

Hatchwell is Out Now on Steam!

A threat returns, and you are the destined hero. Run around Hatchwell and see it change... for the worse!

The town is at risk! Can you help everyone and save your home?

store.steampowered.com/app/142

(Links in thread)

#gamedev #pixelart #indiegame #arpg #indiegame #indiedev #zeldalike #steam

Would you look at that, I am live on the thing! "Who is this" I here you say. Well, I am a mostly solo indie developer making a game using self made tech. Here is a totally random screenshot to give you an idea. Be seein' ya!

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