New video tutorial. C# - 06 - Scene loading:
New video tutorial. C# - 05 - Async scripts:
"EVOLVER from Marshmallow Laser Feast is a collective virtual reality experience which drops audiences deep inside the landscape of the body, following the flow of oxygen through our branching ecosystem, to a single ‘breathing’ cell."
Made with #vvvv #stride #fuse #dotnet
See it live in #newyork at the #tribeca filmfestival:
https://tribecafilm.com/films/evolver-2022
The first C# intermediate tutorial videos are live. Check the details here:
Watch the preview of C# intermediate tutorial project:
Protocol from #Stride community-meeting in Februar:
https://www.stride3d.net/blog/community-meeting-february-2022/
Protocol from #Stride community-meeting in November:
Join us at the next Stride community meeting on November 29th
https://opencollective.com/stride3d/events/community-meeting-november-2021-d7a57037
#Gamedev #fediverse did you join the #Fedijam IV? It is still ongoing..
Have a look at:
And post your #game ideas for future federated #Gamejam campaigns to the #FediverseFutures brainstorming space on #Lemmy here:
Stride is now using open collective to collect and distribute donations.
Here are the details: https://www.stride3d.net/blog/open-collective/
Protocol from the #Stride community-meeting on October 1st:
https://www.stride3d.net/blog/community-meeting-october-2021/
Join us on October 1st at 16pm CEST, to talk about the future of the #Stride game engine.
Look for the community-meeting channel in Stride's Discord server:
https://discord.com/invite/f6aerfE
07:00 Los Angeles
10:00 New York
16:00 Berlin
17:00 Moscow
19:30 Delhi
23:00 Tokyo
Live in 60 minutes (9pm CET): The FUSE release party:
"An open source library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation."
#visualprogramming #fuse #vvvv #gpu #creativecoding #dotnet #stride #sdf
FUSE release presentation on September 14th!
"FUSE is a library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
FUSE is built for use in #vvvv gamma and follows it’s ‘always runtime’ model allowing for fast design and programming work with no build or compile process in between you and your results."
https://thenodeinstitute.org/event/release-presentation-the-fuse-project/
#visualprogramming #creativecoding #gpu #programming #sdf #stride
The recording of the first VL.Fuse workshop is now available:
#vvvvv #visualprogramming #creativecoding #gpu #stride
Remember you can still support the team: https://store.vvvv.org/products/fuse
Remember VL.Fuse, the previously announced GPU tools library built for #vvvv on top of VL.Stride!?
The team recently released a first usable test version: https://www.nuget.org/packages/VL.Fuse
Want to join this revvvvolution? Insert your coins here: https://store.vvvv.org/products/fuse
Webinar: Shiny generative graphics with vvvv and VL.Stride by @untone
May 28th, 2pm CET
Sign up:
https://thenodeinstitute.org/event/shiny-generative-graphics-with-vvvv
Stride is a modern open-source cross-platform game engine written in c#