Let me tell you the good word about Cragne Manor: http://blog.zarfhome.com/2018/12/cragne-manor-is-available-to-play.html
Yeah, I had to write a quick blog post about this one: _System Syzygy_ by mdsteele. http://blog.zarfhome.com/2018/11/system-syzygy.html
IFComp results! https://ifcomp.org/comp/2018
Musings on what kind of game _Extrasolar_ was. (Still is, but it's shutting down at the end of the month.) http://blog.zarfhome.com/2018/11/four-years-ago-in-planetary-exploration.html
SFWA has announced a new Game Writing category for the Nebula Awards. http://blog.zarfhome.com/2018/11/a-nebula-award-category-for-game-writing.html
Just to have the words out there (US politics): http://blog.zarfhome.com/2018/11/vote-usa-2018-edition.html
Restless released in EctoComp: http://blog.zarfhome.com/2018/11/restless-released-in-ectocomp.html -- an Emily Short game built on SpiritAI's Character Engine. I built a bunch of the underlying engine logic for this style of menu-based game.
Myst Show more
Assorted news bits around the 25th anniversary of Myst: http://blog.zarfhome.com/2018/09/myst-25-years-old.html
An interactive fiction guy. He/him.
Game development! Discussions about game development and related fields, and/or by game developers and related professions.