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#mazeblade

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BenJoe<p>The final test weapon I made so far is the War Hammer. 🔨<br />It has a slow but deadly 4 combo, a ground slam to push back enemies and a whirlwind attack that lets you move while swinging all over!<br /><a href="https://mastodon.gamedev.place/tags/MAZEBLADE" class="mention hashtag" rel="tag">#<span>MAZEBLADE</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a></p>
BenJoe<p>Next up the Bow &amp; Arrow, the first ranged option. 🏹<br />Just pop &#39;em full of arrows, dash to create space or shove an arrow into their chest to stun and then dash away.<br /><a href="https://mastodon.gamedev.place/tags/MAZEBLADE" class="mention hashtag" rel="tag">#<span>MAZEBLADE</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a></p>
BenJoe<p>First the weapons. Let&#39;s start with your very first weapon the Sword &amp; Shield. ⚔🛡<br />Infinite combo slashes with sword, raise the shield to protect yourself and dash forward with shield bash to make some space from the test enemy cubes.<br /><a href="https://mastodon.gamedev.place/tags/MAZEBLADE" class="mention hashtag" rel="tag">#<span>MAZEBLADE</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a></p>
BenJoe<p>Alright. Solo <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> is hard but not impossible. I&#39;ve done tools/gameplay programming, visual frameworks and content pipeline.<br />Now gearing up to make a first trailer so time to put on a marketing hat and show stuff.<br />So get ready for a couple days of <a href="https://mastodon.gamedev.place/tags/MAZEBLADE" class="mention hashtag" rel="tag">#<span>MAZEBLADE</span></a> content. <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="tag">#<span>Godot</span></a></p>
BenJoe<p>More <a href="https://mastodon.gamedev.place/tags/Blender" class="mention hashtag" rel="tag">#<span>Blender</span></a> Geometry Node PCG testing stuff. Wanted to make a simple low-poly tree creator and even though it&#39;s messy, needs more exposed parameters and some additional work to not require post-processing (UV stuff) before adding it to the forest from yesterday, but for a day&#39;s work it&#39;s not bad.<br /><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/mazeblade" class="mention hashtag" rel="tag">#<span>mazeblade</span></a></p>
BenJoe<p>Started testing some PCG methods for level design with <a href="https://mastodon.gamedev.place/tags/Blender" class="mention hashtag" rel="tag">#<span>Blender</span></a> Geometry Nodes. Pretty cool for a handful of nodes! Paired with Godot import scripts it&#39;s going to be a very good pipeline. Thanks <span class="h-card" translate="no"><a href="https://mstdn.social/@passivestar" class="u-url mention">@<span>passivestar</span></a></span> for the idea! <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/mazeblade" class="mention hashtag" rel="tag">#<span>mazeblade</span></a></p>
BenJoe<p>Thanks to <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@kenney" class="u-url mention">@<span>kenney</span></a></span>&#39;s new UI pack, I could make this main menu mockup for my game <a href="https://mastodon.gamedev.place/tags/Mazeblade" class="mention hashtag" rel="tag">#<span>Mazeblade</span></a><br />And thanks to <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@godotengine" class="u-url mention">@<span>godotengine</span></a></span> it was extremely simple to set it up to work with keyboard, gamepads and mouse as well!<br /><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="tag">#<span>screenshotsaturday</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="tag">#<span>godotengine</span></a></p>
BenJoe<p>Sometime in December, I started working on a fantasy arena fighting rogue-lite with the working title &quot;MazeBlade&quot;.</p><p>Now that all the basic combat systems are in place, I can finally show you something. Next I&#39;ll start working on the gameplay loop and populating it with enemies, rooms, levels, items, weapons, rewards, unlocks and so much more.</p><p>Can&#39;t wait to show you all the cool things once they are not only on paper and spreadsheets.<br /><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="tag">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/screenshotsaturday" class="mention hashtag" rel="tag">#<span>screenshotsaturday</span></a> <a href="https://mastodon.gamedev.place/tags/mazeblade" class="mention hashtag" rel="tag">#<span>mazeblade</span></a></p>