Andreas Grois<p><a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="tag">#<span>UnrealEngine</span></a> currently seems to have a packaging bug related to SSL certificates.</p><p>Best make sure that the "Verify Peer" setting is explicitly set in your project's ini files. That's in the "/Script/Engine.NetworkSettings" section of DefaultEngine.ini, and the setting is called "n.VerifyPeer".</p><p>You can of course just modify the setting in-editor - uncheck and re-check the checkbox - such that it gets written to the ini.</p>