Brianna Townsend<p>First pass at a system I've been working on for a while. In many classic roguelikes, equipping and unequipping takes several turns, and can be interrupted.</p><p>Now equipment changes show how many turns it will take and for cases of swapping, the "to be unequipped" gear becomes unused (greyed out) halfway through the delay.</p><p>Actors also now have a Donning Speed stat that can be affected by gear to make this faster</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="tag">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="tag">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/chron4" class="mention hashtag" rel="tag">#<span>chron4</span></a></p>