maciek glowka<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@MevLyshkin" class="u-url mention">@<span>MevLyshkin</span></a></span> not really. I am exploring the options :) Actually I am thinking now about making an uber simple platformer in Bevy (although I'll probably wait for the new asset system).</p><p>For turn based games I wanted to try smth with a more traditional game loop - no systems scheduler. That's why I experiment with the quad. (I've build my own component storage though - that was fun)</p><p>I am also curious to check <a href="https://mastodon.gamedev.place/tags/ggez" class="mention hashtag" rel="tag">#<span>ggez</span></a> - but I am waiting for the WASM support.</p>