jello ツ<p>What a sad and sorry state the video games industry is in… <a href="https://wehavecookies.social/tags/GDCAwards" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDCAwards</span></a> <a href="https://wehavecookies.social/tags/LifeIsStrange" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LifeIsStrange</span></a> <a href="https://wehavecookies.social/tags/DoubleExposure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DoubleExposure</span></a> <a href="https://wehavecookies.social/tags/LifeIsStrangeDoubleExposure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LifeIsStrangeDoubleExposure</span></a></p><p>‘We all got laid off’, says former Deck Nine narrative designer, after no-one was around to pick up Life is Strange: Double Exposure’s GDC Awards win <a href="https://www.pcgamer.com/gaming-industry/we-all-got-laid-off-says-former-deck-nine-narrative-designer-after-no-one-was-around-to-pick-up-life-is-strange-double-exposures-gdc-awards-win/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">pcgamer.com/gaming-industry/we</span><span class="invisible">-all-got-laid-off-says-former-deck-nine-narrative-designer-after-no-one-was-around-to-pick-up-life-is-strange-double-exposures-gdc-awards-win/</span></a></p>