@jackdaniel Congratulations! And thank you for the inspirational effort you put into it. #McCLIM #Lisp
@jackdaniel Congratulations! And thank you for the inspirational effort you put into it. #McCLIM #Lisp
Typeout helping with tests for the new implementation of the input editing streams.
I'm happy to share a new release of #mcclim
McCLIM 0.9.9 Ostara
https://mcclim.common-lisp.dev/posts/McCLIM-099-Ostara-release.html
Enjoy!
I would have loved to see some kind of merge of #lem, #mcclim and #nyxt. At least a version of Lem running in Nyxt, making the power of both available to build upon. I have #lisp pretty much top to bottom now (including #guix and #stumpwm), but it's still pretty disconnected. I can control things from emacs though, so that's the middle ground, but I would have loved #CommonLisp there too.
Hey!
If you consider supporting my work on #FOSS here's the most recent update regarding McCLIM. It contains a bunch of videos showing progress (I've shared all of them on this profile too):
https://www.patreon.com/posts/hello-patrons-123700109
And for those who already do support me -- thank you! :)
Banzai! Newly written input editor typeout in action.
#lispyGopherClimate #lisp #programming #podcast #live Wednesday 0UTC https://archives.anonradio.net/202503050000_screwtape.mp3
#climateCrisis #haiku and #risk #inequality #essay by @kentpitman
https://netsettlement.blogspot.com/2013/08/lien-times-for-startups.html
#libre #archive update from @hairylarry https://gamerplus.org/@hairylarry/114106383066762290
https://www.european-lisp-symposium.org/2025/index.html
#ELS2025 submissions extended to Sunday. #LaTeX #ACM #primer / past #proceedings
Notes from my first #language #parser #commonLisp #mcclim #chess
If there are guests, there are guests(?)
#lispyGopherClimate tomorrow (000UTC Wednesdays, also know as Tuesday Night In The Americas)
- Notes from writing my first ever #languageParser #lisp #commonLisp for my #mcclim Chinese Chess application
- More Chinese Chess facts
- Quick #HowTo on the ACM Primary Article #LaTeX template (since #ELS2025 submissions were extended to Sunday)
- Past European Lisp Symposia conference proceedings
- if you would be another great lisp/history guest, please do volunteer this or any week
#itch #itch_io #gamedev #devlog #commonLisp #programming
Getting back into that game dev saddle.
Demo successfully shows that *this* *was easy* *for everyone*.
#McCLIM #gui #unicode character world adventure for a
> (unget:unsy '(smiling cat))
""
|#x1F638|
#\GRINNING_CAT_FACE_WITH_SMILING_EYES
I became tired while writing the codes so it's a story told through pictures and a video clip of #emacs.
Encourage me to write it up later. https://lispy-gopher-show.itch.io/lispmoo2/devlog/891545/gui-table-of-unicode-common-lisp-interface-manager-cat-adventure
common lisp interface manager emacs gui game e.g.
https://toobnix.org/videos/watch/83c806d6-66b0-48f8-8791-787e47acb86c
Two pages written at the same time from different threads having different margins and drawing options. Thread-safety goes brrt
More concurrency demos (this one is wip).
Does it remind you of something? :)
And another thread-safety demo, this time with using format and drawing.
Working on new demos.
This one is WRONG way to approach animations, the point of this test is to illustrate, that drawing is thread-safe. All threads compete here to access a shared resource so things tend to get slow.
The correct way to do that is to hook updates into the event queue, and there's a demo for that too :-)
Hurray, all regressions from the thread-safety branch solved. What is left to do is to clean up test code and add it as concurrent drawing examples.
The attached video is much smoother on the computer display, it is just the video recording frame rate spoils the effect. Each moving element runs from a separate thread.