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AdeptVeritatis<p><span class="h-card" translate="no"><a href="https://mastodon.social/@rust_discussions" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>rust_discussions</span></a></span> </p><p>Nice article.</p><p>Missed <a href="https://social.tchncs.de/tags/egui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>egui</span></a> / eframe in the list of game frameworks. It also comes with <a href="https://social.tchncs.de/tags/vulkano" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkano</span></a> and <a href="https://social.tchncs.de/tags/wgpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>wgpu</span></a> bindings (3rd party).</p><p>I use egui + winit + vulkano in a video mixer / synthesizer app:<br><a href="https://gitlab.freedesktop.org/AdeptVeritatis/pw-videomix" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.freedesktop.org/AdeptVe</span><span class="invisible">ritatis/pw-videomix</span></a></p><p>And eframe + wgpu in a sign language dictionary app:<br><a href="https://gitlab.freedesktop.org/AdeptVeritatis/lisa" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.freedesktop.org/AdeptVe</span><span class="invisible">ritatis/lisa</span></a></p><p>Both have a surprisingly good performance for being that unoptimized (not even using buffer pools).</p>
Gábor Gyebnár<p>First render after rewriting my toy engine from Vulkan to <a href="https://mastodon.gamedev.place/tags/WebGPU" class="mention hashtag" rel="tag">#<span>WebGPU</span></a>. And I&#39;m awestruck, again.</p><p>It&#39;s upside down, GUI is missing, shadow map is buggy. But it&#39;s not a black screen. In fact, most things work well on the first render.</p><p>When I wrote 3D in C++, black screens and crashes were quite common. C++ tells you how you _can_ use an API, but <a href="https://mastodon.gamedev.place/tags/rust" class="mention hashtag" rel="tag">#<span>rust</span></a> tells you how you _should_. And the validation checks of both <a href="https://mastodon.gamedev.place/tags/wgpu" class="mention hashtag" rel="tag">#<span>wgpu</span></a> and <a href="https://mastodon.gamedev.place/tags/vulkano" class="mention hashtag" rel="tag">#<span>vulkano</span></a> are awesome.</p>
R O Y<p>Day 124 / 366 "VULKANO" 🎸 🇸🇪</p><p><a href="https://mastodon.online/tags/vulkano" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkano</span></a> <a href="https://mastodon.online/tags/punk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>punk</span></a> <a href="https://mastodon.online/tags/band" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>band</span></a> <a href="https://mastodon.online/tags/sweden" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sweden</span></a> <a href="https://mastodon.online/tags/live" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>live</span></a> <a href="https://mastodon.online/tags/music" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>music</span></a> <a href="https://mastodon.online/tags/concertphotography" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>concertphotography</span></a> <a href="https://mastodon.online/tags/vscodaily" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vscodaily</span></a> <a href="https://mastodon.online/tags/photooftheday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>photooftheday</span></a></p>
RTXXIV PHOTOGRAPHYDay 124 / 366 "VULKANO" 🎸 🇸🇪<br> <br> <a href="https://pixelfed.social/discover/tags/vulkano?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#vulkano</a> <a href="https://pixelfed.social/discover/tags/punk?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#punk</a> <a href="https://pixelfed.social/discover/tags/band?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#band</a> <a href="https://pixelfed.social/discover/tags/sweden?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#sweden</a> <a href="https://pixelfed.social/discover/tags/live?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#live</a> <a href="https://pixelfed.social/discover/tags/music?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#music</a> <a href="https://pixelfed.social/discover/tags/concertphotography?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#concertphotography</a> <a href="https://pixelfed.social/discover/tags/vscodaily?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#vscodaily</a> <a href="https://pixelfed.social/discover/tags/photooftheday?src=hash" class="u-url hashtag" rel="nofollow noopener noreferrer" target="_blank">#photooftheday</a>
AdeptVeritatis<p>My project depends on <a href="https://social.tchncs.de/tags/winit" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>winit</span></a>, <a href="https://social.tchncs.de/tags/egui" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>egui</span></a>, <a href="https://social.tchncs.de/tags/vulkano" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkano</span></a> and the egui_winit_vulkan wrapper. Trying to use egui render callbacks with secondary pipelines, is really confusing sometimes. Searching and searching until I realized, what I tried to achieve, isn't part of egui but the wrapper. Same with egui and winit.<br>But that time needed to be spent.</p><p>Now I read so many different pipeline constructors and shader implementations, that they don't look confusing to me anymore.<br>Nice.</p>
AdeptVeritatis<p><a href="https://social.tchncs.de/tags/Vulkano" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulkano</span></a>, a "Safe wrapper for the <a href="https://social.tchncs.de/tags/Vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulkan</span></a> graphics API" in <a href="https://social.tchncs.de/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a> released version 0.34 two days ago.</p><p>When I started using it, 0.33 was previously released. But there were changes with layouts from pipelines. And the version on crates.io was somehow out of sync with the examples and the git repository. There was stuff, I just couldn't get to work.</p><p>I am so happy now to hopefully be able to replace all the workarounds.</p><p>Thanks to all the contributors!</p><p><a href="https://social.tchncs.de/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> <a href="https://social.tchncs.de/tags/FreeSoftware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FreeSoftware</span></a></p>