I've been keeping multiple design docs, some far more organized and others, since March of last year. Now that I'm done with school for good, I have the time to make it real. #godot is so fun to work with and I'm already proud of myself with the progress I've made working on it little by little for a few days.
#godotengine #indiedev #gamedev
@Ellinar honestly this has a lot of potential! Like, I can see “Stardew Valley”-kinda crafting-survival-rather cute game mechanics! Or, a complete adventure where the player fights loads of beasts and monsters, or it could be a hangout with friends social game for all I know! Keep the great work!!! And if You’d like in the future, I’d love to work on making music for Your project, so I can actually train on whimsy music I didn’t realize it was this important till recently
@KiraTodorova Thanks! Stardew Valley is one of my big inspirations, along with Potioncraft! Think Potioncraft but you go outside and farm/gather the ingredients yourself, and also build relationships, and with tea blends instead of potions. My Sis has got music covered for now, though whimsy might be a fitting style!
@Ellinar Yeah I genuingly saw Stardew Valley in like the animations, the feel, the environment and the overall artistic choices!
And awesomeeee!! Happy You get help from Your sis ^^ But if You ever need a big orchestra, whimsy, Hollywood, medieval, etc, You know where to find me uwu In the mean time I will keep lurking around check updates on Your project and see how it evolves! <3 <3 <3