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Aradgus

own Voxel-Editor addon + geo node setup in

it is a side project i did the last days for getting more comfortable with different areas in blender python.
I'm still working most of my time on the auto posing add-on but i think i am going to create a video where i go more in depth on this project.

the different geometry types(dirt, stone wall, etc.) are defined with auto assigned vertex groups and then go through different geo-node steps

@blender

@blender images of the input blocks, the geo node changes and the rendered version

Very cool! Are you using geometry nodes at all?

@heavyimage in this setup i heavily rely on geometry nodes, the addon/script is only for placing the blocks the rest is geo nodes

Would love to watch some videos about the tech in that geometry node if you're open to sharing but I also understand if you wanna keep it private!

@heavyimage i want to share it, probably make a youtube/peertube video on it, but this will take some days. I'm still pretty busy with this project mastodon.gamedev.place/@aradgu