This week in #Zandronum:
- cl_noswitchonfire to stop you switching weapons if you pick one up while firing
- sv_noplayertimeout (testing builds only), useful for debugging
- and a bunch of fixes.
https://foss.heptapod.net/zandronum/zandronum-stable/-/compare/8dd72e81c6fb...aaa7a7bfb83b