Wouldn't it be nice if #godot had one single Container node with properties like margin (top, bottom, left, right), orientation (vertical, horizontal), center (boolean), etc., instead of having so many container nodes?
The MarginContainer is probably the biggest hassle. Why do I have to add an extra node every time I want to add padding to an image or text?
You want a centered list? First you need a center container, then a margin container, then a NinePatchRect for the background, then ANOTHER margin container, then a VBox container (which you can't make horizontal on demand), then the label nodes.
@HexagonNico And then you remember - the more nodes are currently in the game , the lower the performance.