@epage Hey Ed, nice post! Reads like a writeup of what was discussed during RustNL! I quite enjoy reading back the discussion we had back then. One thing of note; the processing we end up doing on bundles assets actually takes a significant amount of time.
@epage for now we're happy with our fork of xbuild (mostly, see https://github.com/Traverse-Research/xbuild ) because it allows us to set project specific metadata (eg which android capabilities do we require) set up reverse port forwarding to the host, generate & embed the application icons etc