When I was doing MacOS ports of LucasArts games back in the 90s, I needed to provide appropriate "About" screens from the Apple menu, so I got to exercise my Programmer Art skills. Recently a kind MacOS fan extracted them for posterity.
And then I went back and ported a few previously overlooked games, and also re-ported Indiana Jones and the Fate of Atlantis, which I actually totally forgot about until recently.
That DOTT one in particular was a ton of work because there wasn't a proper font for it. So all the text was created by painstakingly copy/pasting it letter-by-letter from game screenshots.
@aaronsgiles I got some programmer art into a commercial game once, one of my most proud achievements for some weird reason :)
@Lacey I get it. I'm oddly proud of my work as well, even it was mostly a copypasta hackjob.