some more geometry nodes based level design w/ these fellas
@MenacingMecha Here is an alt-text description of the image:
The image is a screenshot of the Blender 3D modeling software. In the viewport, there is a low-poly, wave-shaped object comprised of blue and white polygonal faces. The object has a head with two small brown cylinders sticking out of the top. The wave shape extends from the head in a zigzag pattern across the viewport. On the right side of the screen, there are panels with scene collections, modifiers, and other settings related to the "Wave-col.001" object. The bottom of the screen has the Blender menu and status bar. The top of the screen shows the Blender toolbars and menus.
Provided by @altbot, generated using Gemini