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Richard Kogelnig

On today's I'd like to highlight "IL DASM". The IL disassembler - comes with visual studio and has an UI.

Why would you need this? E.g. you'd like to check for all unused prefab overrides for your Unity project.

Unity has a UI using a private API for it and you'd check each scene and all (nested) prefabs
docs.unity3d.com/Manual/Unused

IL DASM makes it easier to find the symbols of the API and use them with the help of reflection.

learn.microsoft.com/en-us/dotn