Added a component-style API for bevy_enhanced_input!
It's an input manager crate for Bevy, inspired by Unreal Engine Enhanced Input.
I love our trigger-based API, but the push-style API needed improvement. Previously, users had to read values from a resource - unergonomic and a bit confusing.
Now, contexts are components! This makes our push-style API similar to LWIM while keeping all the trigger-based ergonomics
See more details in the PR:
https://github.com/projectharmonia/bevy_enhanced_input/pull/60