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Ahsan Fayaz

How will Unity’s per-install fee negatively affect how games are made? They explicitly say they want creators to keep ongoing financial gains from player engagement.

Will more games try to hook you in to coming back regularly, drip feeding the actual content, to avoid being uninstalled?

Will games shrink in size using the lowest possible quality assets to avoid an uninstall (and risk another install fee)?

Will we see a gradual decline in new original games as devs focus on existing installs?

Point is, devs have to work with the constraints of the platforms and tools just of out necessity.

It’s not just about money and end user privacy (although those are major concerns). By financially incentivising certain behaviours, they’re restricting the kinds of games that can be profitably made.

@ahsanfayaz

Plenty of other engines.
people got too complacent putting all their eggs in Unity/Unreal baskets.